metal-by-example / thirty-days-of-metal
The sample code accompanying the Thirty Days of Metal article series on Medium
☆130Updated 2 years ago
Alternatives and similar repositories for thirty-days-of-metal:
Users that are interested in thirty-days-of-metal are comparing it to the libraries listed below
- Graphics and animations with the Apple Metal API☆117Updated 4 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆83Updated last year
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆65Updated 2 years ago
- MacOS Metal Tutorial code☆133Updated 2 months ago
- ☆59Updated 7 months ago
- Declarative dispatching of Metal shaders from SwiftUI views☆60Updated 2 months ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆61Updated last year
- 🤘 Metal with SwiftUI☆47Updated 4 years ago
- A Swift framework that simplifies working with Apple's Metal API.☆55Updated last week
- ☆143Updated 6 years ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆60Updated last month
- A simple 3D engine written in Swift + Metal, for educational purposes.☆50Updated 4 years ago
- Useful extensions for Apple's Core Image framework☆77Updated 8 months ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆138Updated 2 weeks ago
- Write RealityKit shaders using Swift☆174Updated 4 months ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆51Updated 4 months ago
- Metal-Based Game Engine in Swift 🐑☆46Updated 3 years ago
- Effects in SwiftUI☆184Updated this week
- Metal Shader Language(MSL) examples.☆162Updated 3 years ago
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆30Updated 3 years ago
- A Metal fragment shader editor for macOS and iOS☆318Updated last year
- A glTF 2.0 asset loader and exporter for Objective-C and Swift.☆176Updated this week
- A collection of interactive animations made with code in Swift Playgrounds app☆86Updated last year
- ✏️ Drawing engine with Swift and Metal (GPU)☆83Updated 5 years ago
- Per-frame actions for SwiftUI☆118Updated 4 years ago
- An optimized Metal-based Bezier curve renderer☆194Updated 3 years ago
- Make usage of Metal API a pleasure☆385Updated 4 months ago
- A demonstration of RealityKit's LowLevelMesh API☆78Updated 8 months ago
- Examples for Apple's Metal APIs (rendering and compute).☆278Updated 9 months ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆30Updated 3 weeks ago