The sample code accompanying the Thirty Days of Metal article series on Medium
☆151Nov 21, 2022Updated 3 years ago
Alternatives and similar repositories for thirty-days-of-metal
Users that are interested in thirty-days-of-metal are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services☆225Jun 30, 2024Updated last year
- A visual Metal shader editor for macOS and iPadOS☆60Aug 24, 2023Updated 2 years ago
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆34Sep 2, 2021Updated 4 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆16Apr 17, 2022Updated 4 years ago
- A demonstration of RealityKit's LowLevelMesh API☆107Mar 30, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆104Jun 16, 2023Updated 2 years ago
- SceneKit Advanced RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Apr 17, 2022Updated 4 years ago
- A 3D Graphics Framework built on Apple's Metal☆845Apr 15, 2025Updated last year
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆59Apr 1, 2026Updated last month
- A Metal re-implementation of GLKit's GLKBaseEffect☆23Oct 5, 2025Updated 7 months ago
- Personal test project using Metal (Mac)☆23Feb 4, 2023Updated 3 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆15Sep 27, 2021Updated 4 years ago
- MTLTexture Viewer☆18Jul 1, 2024Updated last year
- ☆265Jun 13, 2020Updated 5 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Convert between images, pixel buffers and textures.☆15Apr 23, 2026Updated 2 weeks ago
- A Swift framework that simplifies working with Apple's Metal API.☆81Feb 7, 2025Updated last year
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆51Dec 14, 2022Updated 3 years ago
- Metal Shader Language(MSL) examples.☆187May 4, 2021Updated 5 years ago
- ☆29Sep 5, 2019Updated 6 years ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆58Mar 19, 2025Updated last year
- Type safety for Metal 🤘☆40May 2, 2025Updated last year
- Alternate lighting models using custom SCNProgram for SceneKit☆15Jan 25, 2023Updated 3 years ago
- Rendering text in SceneKit using SDF fonts.☆15Nov 11, 2019Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A Swift micro-framework for generating compact identifiers that are time ordered in distributed systems without the need for synchronizat…☆13Mar 10, 2018Updated 8 years ago
- Overhead-free ONNX graph inference engine with Metal under the hood☆49Jun 21, 2022Updated 3 years ago
- ☆32Oct 13, 2025Updated 6 months ago
- Graphics and animations with the Apple Metal API☆156Jul 15, 2025Updated 9 months ago
- A voxel engine written in Swift☆36May 16, 2020Updated 5 years ago
- A path tracer for photorealistic rendering written in Swift☆19Jan 18, 2018Updated 8 years ago
- Make usage of Metal API a pleasure☆393Oct 8, 2024Updated last year
- A collection of Metal and MetalKit projects and resources. Very much work in progress.☆222Mar 22, 2024Updated 2 years ago
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Brings Morph Target/ Shape Key/ Blend Shape animations to RealityKit☆30Mar 15, 2024Updated 2 years ago
- MetalCity - a procedural night city landscape generator☆38Aug 8, 2021Updated 4 years ago
- Shared Metal Shaders☆13Aug 27, 2022Updated 3 years ago
- GlitchArt: Cyberpunk-2077-Style Glitch Art For Apple Vision Pro,Shader Graph☆24Feb 5, 2025Updated last year
- ⭐️ A Swift Package to integrate ESBuild into Swift projects☆14Apr 27, 2026Updated last week
- A simple demonstration of Metal 3.0 mesh shaders☆59Mar 31, 2023Updated 3 years ago
- Adding color to real-time scene reconstruction☆25Oct 26, 2021Updated 4 years ago