gnikoloff / apple-metal-sketch-dojo
Graphics and animations with the Apple Metal API
☆129Updated 7 months ago
Alternatives and similar repositories for apple-metal-sketch-dojo
Users that are interested in apple-metal-sketch-dojo are comparing it to the libraries listed below
Sorting:
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆90Updated last year
- The sample code accompanying the Thirty Days of Metal article series on Medium☆133Updated 2 years ago
- Declarative dispatching of Metal shaders from SwiftUI views☆61Updated 5 months ago
- A Swift framework that simplifies working with Apple's Metal API.☆64Updated 3 months ago
- 🤘 Metal with SwiftUI☆48Updated 4 years ago
- A collection of interactive animations made with code in Swift Playgrounds app☆88Updated 2 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆53Updated 7 months ago
- Write RealityKit shaders using Swift☆182Updated 7 months ago
- ☆61Updated 10 months ago
- A demonstration of RealityKit's LowLevelMesh API☆88Updated last month
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆147Updated this week
- A Metal fragment shader editor for macOS and iOS☆325Updated last year
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- MacOS Metal Tutorial code☆143Updated last month
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆62Updated 4 months ago
- ☆46Updated 2 years ago
- Metal-Based Game Engine in Swift 🐑☆46Updated 3 years ago
- Pixar's universal scene description for swift and the open source metaverse.☆74Updated 2 months ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆63Updated last year
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆51Updated last month
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆36Updated last month
- Metal Shader Language(MSL) examples.☆172Updated 4 years ago
- A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services☆213Updated 10 months ago
- Per-frame actions for SwiftUI☆122Updated 5 years ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆48Updated 2 years ago
- Effects in SwiftUI☆190Updated last week
- Useful extensions for Apple's Core Image framework☆81Updated 11 months ago
- A simple package allowing you to split up a visionOS window into panes, as seen in the visionOS Messages app.☆85Updated last year
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆30Updated this week