adamnemecek / awesome-metalLinks
A collection of Metal and MetalKit projects and resources. Very much work in progress.
☆221Updated last year
Alternatives and similar repositories for awesome-metal
Users that are interested in awesome-metal are comparing it to the libraries listed below
Sorting:
- ☆149Updated 7 years ago
- Examples for Apple's Metal APIs (rendering and compute).☆300Updated last year
- This is the sample code for the Metal Programming Guide.☆113Updated 8 years ago
- A Metal fragment shader editor for macOS and iOS☆336Updated 2 weeks ago
- An optimized Metal-based Bezier curve renderer☆204Updated 4 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆100Updated 2 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆65Updated 2 years ago
- Collection of notes on how to use Apple’s Metal API for compute tasks☆107Updated 7 years ago
- Make usage of Metal API a pleasure☆394Updated last year
- The sample code accompanying the Thirty Days of Metal article series on Medium☆147Updated 3 years ago
- ✏️ Drawing engine with Swift and Metal (GPU)☆91Updated 6 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆69Updated 6 years ago
- ☆63Updated last year
- A fluid dynamics implementation using Metal for iOS and OSX.☆191Updated 3 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆54Updated 5 years ago
- Metal shader Swift encoding code generator☆79Updated last year
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- A point-cloud made from 3d data with Metal.☆163Updated 6 years ago
- ☆77Updated 7 years ago
- 3D graphics for iOS using Metal and Swift☆111Updated 7 months ago
- A simple app that grabs raw camera data, converts to textures and renders on screen with Metal.☆238Updated last year
- A Random Number Generator for Metal☆53Updated 2 years ago
- The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api☆288Updated 3 years ago
- ☆263Updated 5 years ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- Graphics and animations with the Apple Metal API☆149Updated 6 months ago
- Rendering Disney's Moana in Swift☆116Updated 2 weeks ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆104Updated 7 years ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆35Updated this week
- Swift OpenGL Example written in swift (for Ubuntu, macOS, iOS and Android)☆95Updated 2 years ago