Hi-Rez / Satin
A 3D Graphics Framework built on Apple's Metal
☆793Updated last year
Alternatives and similar repositories for Satin:
Users that are interested in Satin are comparing it to the libraries listed below
- A Metal fragment shader editor for macOS and iOS☆319Updated last year
- Make usage of Metal API a pleasure☆385Updated 4 months ago
- A glTF 2.0 asset loader and exporter for Objective-C and Swift.☆176Updated last week
- Examples for Apple's Metal APIs (rendering and compute).☆279Updated 9 months ago
- A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now…☆670Updated last year
- Live Graphics in Swift & Metal☆890Updated 2 years ago
- A collection of Metal and MetalKit projects and resources. Very much work in progress.☆209Updated 10 months ago
- A Swift library for creating and manipulating 3D geometry☆649Updated 4 months ago
- A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services☆207Updated 7 months ago
- glTF loader for SceneKit☆295Updated 11 months ago
- An Objective-C glTF 2.0 loader and Metal-based renderer☆218Updated 5 years ago
- The projects and the materials that accompany the Metal by Tutorials book.☆340Updated 8 months ago
- Edit images and video with Swift concurrency, powered by Metal.☆355Updated this week
- A lightweight 3D renderer for SwiftUI.☆939Updated last year
- Creative coding framework for Swift. Built on Apple's Metal. Inspired by Processing. Supports visionOS.☆235Updated last week
- ☆144Updated 6 years ago
- SVG parser and renderer written in SwiftUI☆692Updated 7 months ago
- The sample code accompanying the Thirty Days of Metal article series on Medium☆131Updated 2 years ago
- The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api☆279Updated 2 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆83Updated last year
- [WWDC 22 Swift Student Challenge Winner] Pegboard, a SwiftUI based node-editor workspace for game dev and more☆234Updated 2 years ago
- Metal Shader Language(MSL) examples.☆163Updated 3 years ago
- My WWDC21 Swift Student Challenge Submission☆196Updated 3 years ago
- Graphics and animations with the Apple Metal API☆118Updated 4 months ago
- Render 3d models with SwiftUI effortlessly☆246Updated 9 months ago
- Video Input/Output Utilities☆177Updated 10 months ago
- The ShapeScript 3D modeling app for macOS and iOS☆403Updated 6 months ago
- A fluid dynamics implementation using Metal for iOS and OSX.☆173Updated 2 years ago
- A SwiftUI repository, showcasing a meticulously curated assortment of Metal shaders strategically crafted to harness the innovative visua…☆227Updated last year
- ☆146Updated 2 years ago