A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services
☆223Jun 30, 2024Updated last year
Alternatives and similar repositories for metal-spatial-rendering
Users that are interested in metal-spatial-rendering are comparing it to the libraries listed below
Sorting:
- A demonstration of RealityKit's LowLevelMesh API☆106Mar 30, 2025Updated 11 months ago
- VisionOS metal with swift refactored from FullyImmersiveMetal☆33Oct 19, 2023Updated 2 years ago
- GlitchArt: Cyberpunk-2077-Style Glitch Art For Apple Vision Pro,Shader Graph☆24Feb 5, 2025Updated last year
- RealityKit helper functions for visionOS☆159Sep 15, 2024Updated last year
- A sheet shows the evolution of Apple frameworks - Metal, ARKit, and RealityKit.☆170Nov 22, 2025Updated 3 months ago
- Write RealityKit shaders using Swift☆191Sep 28, 2024Updated last year
- A collection of Shader Graph Materials for visionOS.☆225Jul 13, 2024Updated last year
- Examples of ShaderGraph Material with RealityKit☆67Nov 18, 2024Updated last year
- A demonstration of how to play HDR video with Metal and AVFoundation☆23Mar 10, 2025Updated 11 months ago
- List of resources for visionOS developers!☆341Dec 10, 2025Updated 2 months ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆57Mar 19, 2025Updated 11 months ago
- RealityKit Terrain Shader - Surface Shaders and Geometry Modifiers☆27Jun 12, 2023Updated 2 years ago
- A collection of additional geometries ready for use in RealityKit 2+. 🥽 Vision OS/Vision Pro ready☆186Apr 15, 2024Updated last year
- 🥽 awesome Apple visionOS related content☆608Aug 13, 2024Updated last year
- An example spatial/immersive MV-HEVC video player for Apple Vision Pro☆272Mar 6, 2024Updated last year
- Drawing graphics efficiently on Apple Vision using the Metal rendering API☆301Jul 9, 2025Updated 7 months ago
- The sample code accompanying the Thirty Days of Metal article series on Medium☆149Nov 21, 2022Updated 3 years ago
- ☆16Dec 5, 2025Updated 2 months ago
- ☆40Aug 8, 2024Updated last year
- ☆32Oct 13, 2025Updated 4 months ago
- Render Gaussian Splats using Metal on Apple platforms (iOS/iPhone/iPad, macOS, and visionOS)☆583Feb 20, 2026Updated last week
- ☆54Aug 8, 2024Updated last year
- ☆31Aug 24, 2024Updated last year
- ARKit in visionOS Examples☆129Jul 3, 2024Updated last year
- A set of convenience APIs that make working with RealityKit more efficient.☆21Nov 7, 2025Updated 3 months ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆51Dec 14, 2022Updated 3 years ago
- Reality Composer Pro Dynamic Materials Library☆50Oct 4, 2023Updated 2 years ago
- Metal Shader Language(MSL) examples.☆182May 4, 2021Updated 4 years ago
- Example of how to use RealityKit to procedurally generate terrain.☆19May 21, 2024Updated last year
- A glTF 2.0 asset loader and exporter for Objective-C and Swift.☆220Jan 14, 2026Updated last month
- visionOS examples ⸺ Spatial Computing Accelerators for Apple Vision Pro☆395May 17, 2025Updated 9 months ago
- blog: https://1planet.co.jp/tech-blog/applevisionpro-oneplanet-arkit-handtracking-001☆10Feb 19, 2024Updated 2 years ago
- An Objective-C glTF 2.0 loader and Metal-based renderer☆222Oct 26, 2025Updated 4 months ago
- This package enables easy, convenient fading in and fading out in RealityKit.☆21Nov 6, 2025Updated 3 months ago
- Real hands for the VisionOS Simulator☆63Jan 1, 2024Updated 2 years ago
- Beautiful visionOS UI designs based on the Apple Human Interface Guidelines and animation cheat sheet and inspirations for your next proj…☆241Feb 18, 2024Updated 2 years ago
- A 3D Graphics Framework built on Apple's Metal☆837Apr 15, 2025Updated 10 months ago
- Graphics and animations with the Apple Metal API☆152Jul 15, 2025Updated 7 months ago
- My collection of interesting visionOS code and resources☆84Feb 2, 2026Updated last month