hanatos / lensoptics
the 2016 polynomial wide angle optics paper code as git repo
☆16Updated 2 years ago
Alternatives and similar repositories for lensoptics:
Users that are interested in lensoptics are comparing it to the libraries listed below
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆22Updated 4 months ago
- An STL file format plugin for USD☆12Updated 2 years ago
- Small collection of USD assets☆46Updated 5 months ago
- A really small getting-started project for USD based projects☆47Updated 2 weeks ago
- ☆14Updated 9 months ago
- USD & Hydra - examples & tutorials☆25Updated 7 years ago
- Production Shading Library☆33Updated 2 years ago
- ☆6Updated 5 years ago
- ☆14Updated last year
- Converting Disney's Moana Island Scene to USD☆43Updated 4 years ago
- ☆10Updated 7 years ago
- Simple library to load Spectral EXR files☆24Updated 10 months ago
- Switch is a small logic game that demonstrates usage of Pixar USD and Hydra on Windows.☆38Updated 6 years ago
- ☆29Updated 6 months ago
- USD format Poly Haven models☆28Updated 2 years ago
- Blender Foundation Cycles Fork☆31Updated 3 years ago
- Interior mapping MaterialX node graph☆21Updated last month
- Siggraph 2024 Shader Writing in OSL Course Supplementary Material☆25Updated 2 months ago
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆15Updated 4 months ago
- Reference Implementation of Practical Denoising for VFX Production Using Temporal Blur☆34Updated 6 years ago
- best render comparing software in town!☆37Updated 2 years ago
- Universal Scene Description☆19Updated 6 years ago
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- Nanocolor, a lightweight color transformation library☆86Updated 2 weeks ago
- Polynomial Optics☆19Updated 6 years ago
- Implementation of "Importance Sampling for Physically-Based Hair Fiber Models"☆11Updated 8 years ago
- Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material☆23Updated last year
- A Maya plugin for the Mitsuba renderer☆13Updated 11 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆28Updated 5 years ago
- A small USD sample scene using resources from MaterialX's repo.☆11Updated last year