markusmoenig / ShaderManiaLinks
A Metal fragment shader editor for macOS and iOS
☆330Updated 2 years ago
Alternatives and similar repositories for ShaderMania
Users that are interested in ShaderMania are comparing it to the libraries listed below
Sorting:
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆99Updated 2 years ago
- The sample code accompanying the Thirty Days of Metal article series on Medium☆142Updated 2 years ago
- Graphics and animations with the Apple Metal API☆140Updated last month
- A fluid dynamics implementation using Metal for iOS and OSX.☆182Updated 3 years ago
- A collection of Metal and MetalKit projects and resources. Very much work in progress.☆218Updated last year
- An optimized Metal-based Bezier curve renderer☆198Updated 3 years ago
- Make usage of Metal API a pleasure☆391Updated 10 months ago
- A 3D Graphics Framework built on Apple's Metal☆818Updated 4 months ago
- ☆146Updated 6 years ago
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆32Updated 3 years ago
- ✏️ Drawing engine with Swift and Metal (GPU)☆88Updated 6 years ago
- A collection of interactive animations made with code in Swift Playgrounds app☆88Updated 2 years ago
- MacOS Metal Tutorial code☆148Updated 4 months ago
- Examples for Apple's Metal APIs (rendering and compute).☆294Updated last year
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- Rendering Disney's Moana in Swift☆115Updated 2 months ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Updated 4 years ago
- Useful extensions for Apple's Core Image framework☆83Updated 3 weeks ago
- Per-frame actions for SwiftUI☆122Updated 5 years ago
- The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api☆284Updated 3 years ago
- ☆63Updated last year
- A visual Metal shader editor for macOS and iPadOS☆60Updated 2 years ago
- 🤘 Metal with SwiftUI☆48Updated 4 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆64Updated 2 years ago
- Tutorial on making your first Audio Visualizer in Swift using Metal, Accelerate, and AVAudioEngine!☆125Updated 5 years ago
- Bezier curves and paths in Swift for building vector applications☆291Updated 2 months ago
- Generate and compose commonly-used procedural noises and distributions, in pure Swift☆137Updated 8 months ago
- Shadertoy-style SwiftUI view☆52Updated 3 years ago
- ☆76Updated 7 years ago