An optimized Metal-based Bezier curve renderer
☆205Jan 26, 2022Updated 4 years ago
Alternatives and similar repositories for ios_metal_bezier_renderer
Users that are interested in ios_metal_bezier_renderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ✏️ Drawing engine with Swift and Metal (GPU)☆93Aug 8, 2019Updated 6 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆69Nov 21, 2019Updated 6 years ago
- A fluid dynamics implementation using Metal for iOS and OSX.☆197Apr 24, 2022Updated 4 years ago
- Bezier curves and paths in Swift for building vector applications☆296May 3, 2026Updated last week
- Make usage of Metal API a pleasure☆393Oct 8, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆43Feb 12, 2021Updated 5 years ago
- Simulates watercolor paint that splatters and mixes in real time using a shader. Tutorial inside.☆18Mar 8, 2025Updated last year
- Metal shader Swift encoding code generator☆79Oct 14, 2024Updated last year
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Oct 21, 2021Updated 4 years ago
- A 3D Graphics Framework built on Apple's Metal☆845Apr 15, 2025Updated last year
- A collection of Metal and MetalKit projects and resources. Very much work in progress.☆222Mar 22, 2024Updated 2 years ago
- 3D graphics for iOS using Metal and Swift☆112Jun 20, 2025Updated 10 months ago
- Tutorial source for implementing deferred lighting in Metal☆21May 8, 2018Updated 8 years ago
- Metal with UIScrollView☆11May 16, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Mar 10, 2020Updated 6 years ago
- [WIP]このフレームワークは、processingにおけるOpenGLのように、Metalを少ない手続き・インターフェースで使えることを目指しています。☆14Jan 22, 2021Updated 5 years ago
- ☆935Jan 3, 2024Updated 2 years ago
- MTLTexture Viewer☆18Jul 1, 2024Updated last year
- The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api☆291May 29, 2022Updated 3 years ago
- a Framework for iOS & macOS☆57Apr 4, 2023Updated 3 years ago
- Examples for Apple's Metal APIs (rendering and compute).☆302May 7, 2024Updated 2 years ago
- Personal test project using Metal (Mac)☆23Feb 4, 2023Updated 3 years ago
- Live Graphics in Swift & Metal☆896Feb 5, 2023Updated 3 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- in which we make a shared sketchbook app in metal with cool brushes and networking☆14May 1, 2020Updated 6 years ago
- iOS painting and drawing library based on Metal. 神笔马良有一支神笔(基于 Metal 的涂鸦绘图库)☆1,489Dec 16, 2020Updated 5 years ago
- The Metal port of NanoVG.☆230Dec 9, 2023Updated 2 years ago
- CRDT on CloudKit☆11Dec 20, 2022Updated 3 years ago
- MetalCity - a procedural night city landscape generator☆38Aug 8, 2021Updated 4 years ago
- A minimal example that investigates how to build a Swift project that depends on a compiled, non-system C++ library☆11Feb 13, 2017Updated 9 years ago
- A GPU accelerated image and video processing framework built on Metal.☆2,146Apr 10, 2024Updated 2 years ago
- A Signed Distance Bounds renderer using Apple's Metal compute pipeline☆31May 14, 2020Updated 5 years ago
- A simple app that grabs raw camera data, converts to textures and renders on screen with Metal.☆238Oct 2, 2024Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆104Jun 16, 2023Updated 2 years ago
- Metal-Based Game Engine in Swift 🐑☆46Jan 16, 2022Updated 4 years ago
- A demonstration of ARKit scene reconstruction with the new iPad Pro with LiDAR sensor☆69Sep 14, 2020Updated 5 years ago
- 3D Engine made from scratch, developed in Apple's native technologies 🍏☆35Jan 23, 2026Updated 3 months ago
- A Metal fragment shader editor for macOS and iPadOS☆343Apr 30, 2026Updated last week
- Volumetric realtime graphics☆54Jun 18, 2022Updated 3 years ago
- ☆24Oct 10, 2019Updated 6 years ago