eldade / ios_metal_bezier_rendererLinks
An optimized Metal-based Bezier curve renderer
☆196Updated 3 years ago
Alternatives and similar repositories for ios_metal_bezier_renderer
Users that are interested in ios_metal_bezier_renderer are comparing it to the libraries listed below
Sorting:
- ✏️ Drawing engine with Swift and Metal (GPU)☆86Updated 5 years ago
- Bezier curves and paths in Swift for building vector applications☆287Updated 2 weeks ago
- Calculate CATransform3D between two Perspectives☆172Updated 2 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆70Updated 5 years ago
- A fluid dynamics implementation using Metal for iOS and OSX.☆182Updated 3 years ago
- A Cross-platform Library for Swift☆176Updated 5 months ago
- Make usage of Metal API a pleasure☆388Updated 8 months ago
- Swift soft body physics engine☆168Updated last month
- decode, inspect, edit, and encode png images in pure swift☆393Updated 5 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆96Updated 2 years ago
- A simple API to get the length of a CGPath, UIBezierPath or NSBezierPath, written in Swift.☆86Updated 4 years ago
- CIFilter documentation and examples project☆253Updated last year
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Updated 4 years ago
- Useful extensions for Apple's Core Image framework☆81Updated last year
- decode, inspect, edit, and encode jpeg images in pure swift☆159Updated 5 months ago
- Utilities for working with bezier curves in SwiftUI☆101Updated 4 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆63Updated last year
- Delaunay Triangulation implementation written in swift☆96Updated 4 years ago
- ☆85Updated 8 months ago
- Per-frame actions for SwiftUI☆121Updated 5 years ago
- CATransform3D manipulation made easy.☆264Updated 2 years ago
- Image processor implemented by Metal. Color conversion, Edge detection, Smoothing and Beauty skin.☆76Updated 5 years ago
- CoreText Swift bindings☆165Updated last year
- Drawing text along curve in SwiftUI☆128Updated 2 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- Generate and compose commonly-used procedural noises and distributions, in pure Swift☆137Updated 6 months ago
- A simple app that grabs raw camera data, converts to textures and renders on screen with Metal.☆234Updated 8 months ago
- Swift Codable-like interfaces for binary representations.☆394Updated 4 years ago
- Examples for Apple's Metal APIs (rendering and compute).☆291Updated last year