praeclarum / ShaderGraphCoderLinks
Write RealityKit shaders using Swift
☆190Updated last year
Alternatives and similar repositories for ShaderGraphCoder
Users that are interested in ShaderGraphCoder are comparing it to the libraries listed below
Sorting:
- A demonstration of RealityKit's LowLevelMesh API☆103Updated 10 months ago
- ☆49Updated 3 years ago
- A collection of additional geometries ready for use in RealityKit 2+. 🥽 Vision OS/Vision Pro ready☆185Updated last year
- Example project showing how an immersive scene on visionOS can contain a RealityView that presents a ModelEntity and how that entity can …☆75Updated 2 years ago
- RealityKit helper functions for visionOS☆159Updated last year
- A sheet shows the evolution of Apple frameworks - Metal, ARKit, and RealityKit.☆169Updated 2 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆100Updated 2 years ago
- Reality Composer Pro Dynamic Materials Library☆49Updated 2 years ago
- A VisionOS library to visualize the bounding boxes in RealityKit☆48Updated 2 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆55Updated 6 months ago
- A simple package allowing you to split up a visionOS window into panes, as seen in the visionOS Messages app.☆85Updated last year
- A Swift framework that simplifies working with Apple's Metal API.☆78Updated 11 months ago
- Graphics and animations with the Apple Metal API☆151Updated 6 months ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆57Updated 10 months ago
- Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR pro…☆72Updated last year
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆51Updated 3 years ago
- My collection of interesting visionOS code and resources☆80Updated last week
- visionOS hand tracking for semantic gestures☆41Updated 4 months ago
- Brings Morph Target/ Shape Key/ Blend Shape animations to RealityKit☆30Updated last year
- Declarative dispatching of Metal shaders from SwiftUI views☆61Updated 2 months ago
- Use of ARKit and RealityKit frameworks to make a playful sandbox, where physical environment can interact with generated virtual content.…☆25Updated last year
- Effects in SwiftUI☆207Updated 8 months ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆77Updated 2 weeks ago
- Creative coding framework for Swift. Built on Apple's Metal. Inspired by Processing. Supports visionOS.☆283Updated 3 months ago
- An easy API for immersive visionOS entity anchoring☆65Updated last year
- A visionOS slider view to mimic Apple's expanding sliders☆148Updated last year
- ☆46Updated 2 weeks ago
- A quick prototype of some fluted (reeded) glass for VisionOS.☆22Updated 2 years ago
- A collection of Shader Graph Materials for visionOS.☆223Updated last year
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆54Updated 3 weeks ago