mackst / vulkan-tutorialLinks
vulkan-tutorial with python
☆41Updated 7 years ago
Alternatives and similar repositories for vulkan-tutorial
Users that are interested in vulkan-tutorial are comparing it to the libraries listed below
Sorting:
- Fast OpenGL Mathematics (GLM) for Python☆236Updated last month
- A 3D rendering demo powered by Python and Vulkan☆79Updated 4 years ago
- coalpy - compute abstraction layer for python☆56Updated last year
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 6 years ago
- Rendering plugin for Pixar's USD Hydra☆138Updated 5 months ago
- The layer laboratory☆97Updated 3 years ago
- Python code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com☆61Updated 7 months ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆323Updated 2 weeks ago
- The NCCA Graphics Library☆103Updated 4 months ago
- Write modern GPU shaders in Python!☆74Updated 5 years ago
- cpu path tracing test bed☆46Updated last year
- A really small getting-started project for USD based projects☆59Updated 6 months ago
- A Maya plugin for the Mitsuba renderer☆27Updated 5 years ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆41Updated 5 years ago
- The Asset-Importer-Lib for free models☆163Updated last year
- ☆143Updated 7 years ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆72Updated 2 years ago
- Python CFFI binding for shaderc☆20Updated 2 years ago
- The ultimate Python binding for Vulkan API☆562Updated last year
- A visualization and editing tool for reflectance data☆140Updated 6 years ago
- GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.☆148Updated 5 years ago
- Exporter for blender that exports the scene into pbrt's ascii file format.☆63Updated 3 years ago
- A physically based camera model for virtual production and computer graphics☆88Updated 2 years ago
- pbrt-v4 render engine/exporter for Blender☆41Updated 7 months ago
- An example implementation of OpenPBR in a WebGL pathtracer☆62Updated 6 months ago
- Realtime render for USD☆27Updated 8 months ago
- NVIDIA Texture Tools samples for compression, image processing, and decompression.☆93Updated 4 months ago
- NVIDIA OptiX based implementation of ANARI☆273Updated this week
- A Python GPU renderer for Blender using the Taichi package☆111Updated 3 years ago
- Intel(R) Open Path Guiding Library☆307Updated 5 months ago