realitix / pyshadercLinks
Python CFFI binding for shaderc
☆20Updated last year
Alternatives and similar repositories for pyshaderc
Users that are interested in pyshaderc are comparing it to the libraries listed below
Sorting:
- Write modern GPU shaders in Python!☆74Updated 5 years ago
- Python 3.7+ wrapper for the BGFX library. 🐍☆129Updated 3 years ago
- A tool to make it easy to use Vulkan from Python. An interface for computation and off-screen rendering.☆22Updated 4 years ago
- create or transform numpy images from the command line☆47Updated 2 years ago
- vulkan-tutorial with python☆41Updated 7 years ago
- OpenGL buffers wrapper for python☆18Updated 9 years ago
- Cython bindings for GLFW3☆20Updated 10 years ago
- PYthon Shading Language compiler☆28Updated 7 years ago
- Desktop/Android Python game development framework on top of Vulkan API☆39Updated 7 years ago
- Python bindings for bgfx☆74Updated 6 years ago
- The layer laboratory☆95Updated 2 years ago
- Convert PBR images to a glTF material☆24Updated 3 years ago
- connects moderngl to your window or create headless contexts☆43Updated last year
- high-performance offscreen rendering for python☆24Updated 4 years ago
- LineVis is a visualization tool for rendering dense sets of 3D lines.☆96Updated this week
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆39Updated 6 years ago
- coalpy - compute abstraction layer for python☆57Updated last year
- Libraries for GPU FX simulation & rendering☆59Updated 6 years ago
- 3D painting tool☆38Updated 12 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆40Updated 2 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- NanoPM, single header only PatchMatch☆77Updated 6 months ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- A C++/Python API for volume rendering☆15Updated 8 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- CIS565: CUDA Rasterizer☆35Updated 8 years ago
- ☆65Updated 7 years ago
- A tool to help you learn glsl, written in C++ and compiled to webassembly☆22Updated 4 years ago
- A collection of common mesh subdivision algorithms☆98Updated 7 years ago