CUDA Toy Offline Renderer
☆37Jun 7, 2026Updated 3 weeks ago
Alternatives and similar repositories for Luminary
Users that are interested in Luminary are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Ray Tracing In One Weekend for Cinema 4D☆12May 14, 2022Updated 4 years ago
- DX12 Path Tracer with ShaderToy interop☆46Jan 13, 2025Updated last year
- A map editor for the Multiplayer of Ratchet and Clank UYA and Deadlocked (PS2).☆13May 25, 2026Updated last month
- a simple physically based rendering renderer.☆11Jun 2, 2021Updated 5 years ago
- a tiny c++ path tracer☆17Aug 25, 2023Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- USD & Hydra - examples & tutorials☆31Sep 10, 2017Updated 8 years ago
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- An interactive OpenCL wavefront path tracer☆77Jun 4, 2024Updated 2 years ago
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆316Updated this week
- Physically-based CPU and GPU ray-tracer☆375Jun 16, 2026Updated 2 weeks ago
- Ratchet & Clank PS3 and Resistance Level Editor☆12Feb 4, 2024Updated 2 years ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆50Jun 6, 2023Updated 3 years ago
- Realtime GPU path tracer based on D3D12 and Vulkan☆345May 24, 2026Updated last month
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆58Dec 22, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Code release of the paper "Combining Resampled Importance and Projected Solid Angle Samplings for Many Area Light Rendering"☆11Jun 24, 2024Updated 2 years ago
- ☆43Apr 27, 2022Updated 4 years ago
- Level editor for the ps3 ratchet and clank games and also the resistance franchise☆16May 29, 2022Updated 4 years ago
- gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.☆109Updated this week
- Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"☆184Nov 1, 2024Updated last year
- A simple interactive ray-tracing renderer.☆50Nov 17, 2024Updated last year
- Embeddable physically based renderer☆526May 24, 2026Updated last month
- A simple and fast parser for PBRT v3 files☆25Dec 29, 2023Updated 2 years ago
- Benchmark microfacet BSDFs supporting general NDFs☆21Apr 27, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- USD Web Viewer based on Autodesk's WASM USD bindings and a three.js Hydra render delegate☆158Updated this week
- Header only implementation of Progressive Photon Mapping: A Probabilistic Approach(PPMAPA) in C++.☆14Nov 29, 2021Updated 4 years ago
- physically based path tracer on gpu☆56Aug 16, 2020Updated 5 years ago
- WebGL Heightmap Pathtracing using Quadtree Displacement Mapping☆25Dec 6, 2023Updated 2 years ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆328Jun 20, 2026Updated 2 weeks ago
- cpu path tracer☆12Dec 27, 2022Updated 3 years ago
- glTF / MaterialX Translation Library☆26Jan 15, 2026Updated 5 months ago
- Comparing various C++ OBJ parsing libraries☆18Jan 20, 2023Updated 3 years ago
- My own physically-based renderer built upon Nori with extended functionalities.☆20Feb 16, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- USD format Poly Haven models☆34Sep 5, 2022Updated 3 years ago
- List of awesome papers on BRDF☆32Jun 3, 2021Updated 5 years ago
- My path tracer☆531Jun 25, 2023Updated 3 years ago
- Bidirectional Path Tracing for Rendering Participating Media☆29Sep 14, 2017Updated 8 years ago
- A minimal implementation of Vulkan ray tracing.☆99Oct 7, 2024Updated last year
- GPU Raytracer from scratch in C++/CUDA☆970Jul 21, 2022Updated 3 years ago
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆110Jul 9, 2025Updated 11 months ago