lycium / nbodyLinks
Experimental high precision n-body simulation for small n
☆13Updated 10 years ago
Alternatives and similar repositories for nbody
Users that are interested in nbody are comparing it to the libraries listed below
Sorting:
- Splatting using OpenCL can reach more than 2 Bln Splats/s !☆39Updated 10 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 10 years ago
- A CUDA based, realtime interactive pathtracer☆27Updated 8 years ago
- Excessive Engine - A Game Engine With Excessive Power For Indies & Professionals☆39Updated 8 years ago
- OpenGL-based voxel renderer☆65Updated 10 years ago
- implementation of safegi: an rendering system with dimensional analysis.☆32Updated 13 years ago
- A micro packet ray tracer☆14Updated 8 years ago
- Vulkan implementations of Subsurface Scattering and Ambient Occlusion☆16Updated 8 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- AVX optimized ray stream tracing☆19Updated 9 years ago
- Depth-of-field implemented with a summed area table☆48Updated 9 years ago
- #include <engine>☆40Updated 7 years ago
- Single-file binary FBX importer.☆54Updated 8 years ago
- Photorealistic physically-based renderer☆44Updated 9 years ago
- ☆18Updated 9 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- A procedural planet generator made in OpenGL 4.4☆17Updated 11 years ago
- An SDF path tracer☆24Updated 7 years ago
- Small code to write OpenEXR images☆59Updated 3 years ago
- Isosurface extraction using largely undiscovered techniques.☆141Updated 7 years ago
- Signed Distance Function Sculpting☆53Updated 8 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Updated 8 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Updated 8 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago
- Vulkan Renderer☆31Updated 2 weeks ago
- Global Illumination renderer☆31Updated last year
- C++11/OpenMP/OpenCL raytracer with an interactive preview mode☆31Updated 9 years ago
- Octree/BVH: building and traversal (for fast ray-triangle-intersection)☆77Updated 11 years ago