Procedural Terrain Generation using the GPU
☆18Dec 17, 2012Updated 13 years ago
Alternatives and similar repositories for GPU-Terrain-Generation
Users that are interested in GPU-Terrain-Generation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Sample for the Voxels library☆38May 13, 2014Updated 12 years ago
- Final Project for CSC 572 at Cal Poly. Spring 2017. The Transvoxel Algorithm.☆18Apr 3, 2018Updated 8 years ago
- A basic GLSL cel shading implementation☆17Oct 10, 2012Updated 13 years ago
- OpenGL 4.x Terrain☆32Apr 27, 2012Updated 14 years ago
- Designer Worlds: Procedural Generation of Infinite Terrain from Real-World Elevation Data☆20Feb 28, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A hobby project I started while studying Advanced Computer Graphics☆10May 23, 2018Updated 8 years ago
- Generate 2D and 3D Perlin Noise Fast☆25Aug 20, 2021Updated 4 years ago
- ☆13Jun 8, 2014Updated 12 years ago
- Examples for my blog posts on procedural generation.☆34Jan 14, 2015Updated 11 years ago
- Translate Nvidia Cg shading source code to Open GL Shading source code☆14Apr 23, 2014Updated 12 years ago
- A simple useful tutorial of boost☆12May 23, 2017Updated 9 years ago
- Small code template for an OpenGL course☆11Feb 1, 2016Updated 10 years ago
- A tiny, portable image class that can read and write PNGs (with the help of libpng), set color-plane layout (at compile-time), and resize…☆12Jun 10, 2016Updated 10 years ago
- Transvoxel implementation in C# for XNA☆78Jul 16, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- GPU classifies how to render millions of particles☆75Jan 17, 2024Updated 2 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆34Apr 8, 2018Updated 8 years ago
- Perlin style noise sped up with SIMD instructions☆57May 7, 2020Updated 6 years ago
- A simple mathematical expression parser written in C++ with no external dependencies whatsoever.☆19Jan 9, 2012Updated 14 years ago
- SMAA OGL☆12May 6, 2016Updated 10 years ago
- Demonstration of Sean O'Neil's Atmospheric Scattering Shaders from GPU Gems 2. Bonus: Lens Flares!☆37Jun 4, 2017Updated 9 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆100Dec 3, 2020Updated 5 years ago
- procedural planets☆33Sep 9, 2018Updated 7 years ago
- Recursively scans HTML pages for URLs and downloads desired content.☆13Mar 29, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A native OSX app that demonstrates real time cloth simulation using OpenGL and advanced algorithms.☆12Jul 22, 2018Updated 8 years ago
- Open Source Collaboration Project for /r/VoxelGameDev☆21Sep 1, 2015Updated 10 years ago
- Procedural landscape rendering library☆94Feb 27, 2017Updated 9 years ago
- Creates a network of roads taking different parameters in account☆10Jan 10, 2018Updated 8 years ago
- ☆10Dec 17, 2023Updated 2 years ago
- ☆20May 24, 2017Updated 9 years ago
- Activity-centric Scene Synthesis for Functional 3D Scene Modeling☆16Sep 6, 2015Updated 10 years ago
- voxel Terrain using marching cubes and transvoxel☆112Jun 5, 2017Updated 9 years ago
- ☆42Jan 18, 2016Updated 10 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- OBJ model to 3D transparent texture converter☆41Dec 4, 2021Updated 4 years ago
- Sample simple arcball trackball for OpenGL 4 in C++☆33Jul 24, 2017Updated 9 years ago
- 3D distance field generator.☆14Nov 28, 2014Updated 11 years ago
- A practical starter for cross-platform OpenGL applications☆12Aug 3, 2020Updated 6 years ago
- Liquid Engine is an open-source game framework written in C++ with independent modules for 2D worlds☆11May 11, 2017Updated 9 years ago
- ☆11May 30, 2019Updated 7 years ago
- CUDA programming course focussing on GPU applications in particle physics☆13Aug 1, 2012Updated 14 years ago