A procedural planet generator made in OpenGL 4.4
☆17Aug 19, 2014Updated 11 years ago
Alternatives and similar repositories for World-Generator
Users that are interested in World-Generator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Custom C# engine with mostly GPU procedural planet generation.☆32Feb 2, 2019Updated 7 years ago
- Procedural Terrain Generation using the GPU☆18Dec 17, 2012Updated 13 years ago
- Work-in-progress "voxel" game or game engine.☆18Sep 24, 2014Updated 11 years ago
- Generate 2D and 3D Perlin Noise Fast☆25Aug 20, 2021Updated 4 years ago
- Graphics Language Renderer☆16Nov 20, 2022Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- An experimental space game☆19Oct 30, 2017Updated 8 years ago
- Recursively scans HTML pages for URLs and downloads desired content.☆13Mar 29, 2026Updated last month
- Vulkan renderer / game engine☆27Jul 2, 2019Updated 6 years ago
- Helper & thin abstraction classes for OpenGL 4.5☆15Nov 26, 2015Updated 10 years ago
- A bytecode interpreted scripting language for C++☆12Jan 11, 2020Updated 6 years ago
- Small openGL demo program with purely-procedural grass generation☆10Nov 10, 2016Updated 9 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Aug 6, 2015Updated 10 years ago
- 3D Computational Geometry in C++11☆21Oct 23, 2018Updated 7 years ago
- ☆18Jul 8, 2016Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Voxel Editor and Game in One☆46Nov 8, 2019Updated 6 years ago
- A hobby project I started while studying Advanced Computer Graphics☆10May 23, 2018Updated 7 years ago
- Kapsul 3D modeler 1999-2002☆14Feb 6, 2018Updated 8 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆23Feb 17, 2019Updated 7 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Apr 26, 2024Updated 2 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆99Dec 3, 2020Updated 5 years ago
- Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision☆339May 12, 2016Updated 10 years ago
- ☆13Jun 8, 2014Updated 11 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Dec 24, 2014Updated 11 years ago
- An abandoned game dev toolset.☆10Sep 18, 2021Updated 4 years ago
- Collection of short C code snippets for copy-pasting and reference.☆33Feb 20, 2026Updated 3 months ago
- Real-time meshing the contours of 3D scalar fields with the dual contouring algorithm in plain C++ and OpenGL/CUDA. Along with seam handl…☆18May 10, 2026Updated last week
- Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering, published by Packt☆11Oct 31, 2022Updated 3 years ago
- Translate Nvidia Cg shading source code to Open GL Shading source code☆13Apr 23, 2014Updated 12 years ago
- A simple useful tutorial of boost☆12May 23, 2017Updated 8 years ago
- Developing raytracing render from scratch.☆75Nov 22, 2015Updated 10 years ago
- ☆17Apr 5, 2017Updated 9 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- A tiny, portable image class that can read and write PNGs (with the help of libpng), set color-plane layout (at compile-time), and resize…☆12Jun 10, 2016Updated 9 years ago
- Game engine evolved from The Nebula Device 2 and 3☆29Dec 20, 2025Updated 5 months ago
- A 2D/3D Photorealistic Engine written in OpenGL☆11Nov 17, 2016Updated 9 years ago
- rex engine and game☆15Dec 5, 2021Updated 4 years ago
- Unity; DX10; Discrete Fourier Transformation Ocean Waves☆14Jan 11, 2015Updated 11 years ago
- Library for task-based parallellism☆13Dec 26, 2025Updated 4 months ago
- ☆10Jun 27, 2022Updated 3 years ago