A procedural planet generator made in OpenGL 4.4
☆17Aug 19, 2014Updated 11 years ago
Alternatives and similar repositories for World-Generator
Users that are interested in World-Generator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Custom C# engine with mostly GPU procedural planet generation.☆32Feb 2, 2019Updated 7 years ago
- Small code template for an OpenGL course☆11Feb 1, 2016Updated 10 years ago
- Procedural Terrain Generation using the GPU☆18Dec 17, 2012Updated 13 years ago
- Generate 2D and 3D Perlin Noise Fast☆25Aug 20, 2021Updated 4 years ago
- Graphics Language Renderer☆16Nov 20, 2022Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- An experimental space game☆19Oct 30, 2017Updated 8 years ago
- Recursively scans HTML pages for URLs and downloads desired content.☆13Mar 29, 2026Updated 3 months ago
- Vulkan renderer / game engine☆27Jul 2, 2019Updated 7 years ago
- A bytecode interpreted scripting language for C++☆12Jan 11, 2020Updated 6 years ago
- Helper & thin abstraction classes for OpenGL 4.5☆15Nov 26, 2015Updated 10 years ago
- Work-in-progress "voxel" game or game engine.☆18Sep 24, 2014Updated 11 years ago
- Small openGL demo program with purely-procedural grass generation☆10Nov 10, 2016Updated 9 years ago
- 3D voxel-based cube engine with procedural generated landscapes and creatures☆15Jul 24, 2014Updated 11 years ago
- 3D Computational Geometry in C++11☆21Oct 23, 2018Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Tile based crop growing mechanics in Unity 3D, similar to Stardew Valley.☆15Jan 1, 2021Updated 5 years ago
- 3D game engine based on BlendELF☆10Aug 15, 2023Updated 2 years ago
- ☆18Jul 8, 2016Updated 10 years ago
- Experimentations with distributed tasks for a game engine☆12Jul 20, 2012Updated 14 years ago
- Kapsul 3D modeler 1999-2002☆14Feb 6, 2018Updated 8 years ago
- Collection of libc-free C snippets that I paste and tweak in my projects☆14Aug 6, 2017Updated 8 years ago
- A GPU-based planet renderer from scratch☆12Mar 5, 2016Updated 10 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆23Feb 17, 2019Updated 7 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Apr 26, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆100Dec 3, 2020Updated 5 years ago
- Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision☆340May 12, 2016Updated 10 years ago
- ☆13Jun 8, 2014Updated 12 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12May 17, 2026Updated 2 months ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆51Dec 24, 2014Updated 11 years ago
- An abandoned game dev toolset.☆10Sep 18, 2021Updated 4 years ago
- bilingual dictionary extractor from parallel corpora☆24Jul 3, 2014Updated 12 years ago
- The source code to the Sylphis3D game engine☆33Feb 15, 2015Updated 11 years ago
- Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering, published by Packt☆11Oct 31, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A voxel based space simulation game☆16Nov 14, 2017Updated 8 years ago
- Translate Nvidia Cg shading source code to Open GL Shading source code☆14Apr 23, 2014Updated 12 years ago
- A 3D Game Engine with a Lua scripting system☆14Jul 2, 2020Updated 6 years ago
- A simple useful tutorial of boost☆12May 23, 2017Updated 9 years ago
- Developing raytracing render from scratch.☆75Nov 22, 2015Updated 10 years ago
- A tiny, portable image class that can read and write PNGs (with the help of libpng), set color-plane layout (at compile-time), and resize…☆12Jun 10, 2016Updated 10 years ago
- ☆17Apr 5, 2017Updated 9 years ago