lighttransport / gltf-insight
C++11 based glTF 2.0 data insight tool
☆27Updated 2 years ago
Alternatives and similar repositories for gltf-insight:
Users that are interested in gltf-insight are comparing it to the libraries listed below
- Vulkan implementations of Subsurface Scattering and Ambient Occlusion☆16Updated 7 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 6 years ago
- 3D painting tool☆39Updated 11 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆44Updated 5 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- 📄 Triangle packer for light map☆76Updated 7 years ago
- A demo of ambient occlusion map baking using DXR☆64Updated 2 years ago
- Vulkan Renderer☆31Updated last year
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Updated last year
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆65Updated 5 years ago
- Mesh shatter library☆23Updated 5 years ago
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 4 years ago
- Software rasterizer based on Larrabee's☆40Updated 8 years ago
- This paper presents an approach through OpenGL shading language for the rendering of human skin for game development. This method works i…☆24Updated 8 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆39Updated 5 years ago
- This is a physically based real-time renderer made for learning purposes.☆88Updated 8 years ago
- SSE Frustum Culling Demo☆70Updated 3 years ago
- Fast, high-quality texture compression library for many formats☆49Updated 2 years ago
- NanoPM, single header only PatchMatch☆71Updated 4 years ago
- Order Independent Transparency Demo☆20Updated 9 years ago
- The fastest culler ever☆36Updated 6 years ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- Copy of Morten S. Mikkelsen tangent space code☆48Updated 9 years ago
- A collection of in-progress work☆14Updated 7 years ago
- GPU Texture Baking Tool☆113Updated 6 years ago
- An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.☆59Updated 5 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago
- vGizmo3D - a virtual GIZMO 3D object manipulator / orientator, via mouse, with pan & dolly/zoom features☆56Updated last week