☆35Apr 19, 2019Updated 7 years ago
Alternatives and similar repositories for vertex_batch_optimization
Users that are interested in vertex_batch_optimization are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Port of OpenMesh 5.1 Core to Rust. The original OpenMesh is a C++ implementation of "A generic and efficient polygon mesh data structure"…☆13Aug 30, 2021Updated 4 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆34Aug 28, 2019Updated 6 years ago
- Toy RenderMan renderer☆16Dec 30, 2023Updated 2 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 6 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆13Oct 8, 2017Updated 8 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆52Jan 1, 2025Updated last year
- SIMD-optimized math library in C++☆24Apr 28, 2018Updated 8 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Apr 3, 2017Updated 9 years ago
- A cross-platform programmable shading language ( CPU only )☆60Jul 4, 2024Updated last year
- QLL : Level loaders☆13Feb 18, 2020Updated 6 years ago
- AMD Crossfire API sample for DirectX 11☆26Sep 6, 2016Updated 9 years ago
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆14Mar 9, 2021Updated 5 years ago
- AVX optimized ray stream tracing☆19Oct 19, 2016Updated 9 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Integrating Clipped Spherical Harmonics Expansions☆47Aug 20, 2020Updated 5 years ago
- A 3D game engine☆13May 11, 2015Updated 10 years ago
- An implementation of Photon Mapping using DXR☆27Dec 10, 2018Updated 7 years ago
- ☆11Mar 7, 2022Updated 4 years ago
- "Guided Visibility Sampling++", an aggressive from-region visibility algorithm. The implementation is based on the Vulkan graphics API.☆22Apr 18, 2021Updated 5 years ago
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated last month
- Load-time conversion of S3 Texture Compression textures to other formats☆19Nov 19, 2017Updated 8 years ago
- ☆19Jul 19, 2021Updated 4 years ago
- Nanairo is a physically plausible spectral renderer.☆33Aug 31, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Tutorial Project for Screen Space Reflection☆11Mar 26, 2015Updated 11 years ago
- rex engine and game☆15Dec 5, 2021Updated 4 years ago
- A TypeScript implementation of High-Performance Polynomial Root Finding for Graphics (Yuksel 2022)☆17Jul 22, 2022Updated 3 years ago
- ☆24May 12, 2014Updated 11 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- MaterialX C++ and Python libraries☆108Updated this week
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15May 28, 2023Updated 2 years ago
- CPU Path Tracer☆19Sep 9, 2023Updated 2 years ago
- ☆102Oct 4, 2018Updated 7 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Blockwise Multi-Order Feature Regression for Real-Time Path Tracing Reconstruction☆100May 27, 2019Updated 6 years ago
- Spherical Cube Map rendering library☆25Jun 9, 2016Updated 9 years ago
- AMD tessellation sample based on DirectX 11☆33Sep 8, 2016Updated 9 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- A program that reads a file with sample sequences and uses them to integrate a specified 2D function.☆19Jul 22, 2019Updated 6 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- Importance-sampled FAST Noise☆44Jun 18, 2025Updated 10 months ago