iceprincefounder / KTMaterialXToolsLinks
The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.
☆43Updated 6 years ago
Alternatives and similar repositories for KTMaterialXTools
Users that are interested in KTMaterialXTools are comparing it to the libraries listed below
Sorting:
- USD schemas, exporters, and importers for Arnold renderer☆66Updated 4 years ago
- ☆15Updated 6 years ago
- Main turret repo, links out to all other components of turret.☆47Updated 6 years ago
- Python Qt components for building custom USD tools.☆69Updated last year
- Docs, links and notes for the CG Pipeline course at ArtFX school.☆41Updated last month
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 8 years ago
- Deadline Dispatcher for Gaffer☆39Updated this week
- Easily copy shading nodes from Maya to Katana☆68Updated 5 years ago
- paintable particle node for Maya☆82Updated 6 years ago
- GUI front-end for maya-capture☆77Updated 2 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆72Updated 3 years ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆66Updated 6 years ago
- Scripts to build rez pakages for various open source vfx and animation packages☆80Updated 2 months ago
- Rez package recipe collection☆72Updated 2 years ago
- Pretty node graph showing dependencies of a USD file☆140Updated 2 years ago
- Rez packages repository to build rez packages for VFX, Film and Animation☆43Updated 2 years ago
- Easy multithreaded rendering for Nuke.☆36Updated 7 years ago
- DPA pipeline☆53Updated 7 years ago
- Arnold-compatible implementation of Pixar's bump-to-roughness workflow☆11Updated 3 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆48Updated 2 years ago
- Collection of general tools and utilities for working in and with Maya☆65Updated 6 years ago
- This project, an interactive OpenGL tool for Maya's 2016 Legacy Viewport, is no longer supported.☆37Updated 4 months ago
- [ Moved to Gitlab ] Manage collections with common numerical component.☆27Updated 7 years ago
- Gaffer Production Examples☆35Updated 2 years ago
- A Script Editor for Foundry's NUKE with more features.☆43Updated 5 months ago
- Cook digital.☆18Updated last month
- Lookdev and Misc Tools Gaffer☆22Updated 2 years ago
- I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) wor…☆129Updated 9 years ago
- Drawing OpenGL in Maya was never easier.☆74Updated 4 years ago
- Plugins for Mari that facilitate basic importing of USD scene graph data.☆17Updated 2 months ago