LumaPictures / USDLinks
Universal Scene Description
☆12Updated 2 years ago
Alternatives and similar repositories for USD
Users that are interested in USD are comparing it to the libraries listed below
Sorting:
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆69Updated 7 years ago
- PySide helper for Houdini☆41Updated 8 years ago
- Production Shading Library☆34Updated 3 years ago
- ☆28Updated 4 years ago
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆54Updated 11 years ago
- The Depends Workflow Management System☆45Updated 11 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 4 years ago
- Houdini Engine integration for Isotropix Clarisse☆24Updated 7 years ago
- an "eXtra Small" Python implementation of MaterialX☆46Updated 5 years ago
- Maya Soft IK Solver☆88Updated 6 years ago
- Psyop's collection of extensions for Fabric Engine.☆15Updated 9 years ago
- Advanced vertex colouring plugin for Autodesk Maya.☆42Updated 6 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆111Updated 7 years ago
- Obq_Shaders for Arnold☆53Updated 6 years ago
- A plugin to create a reticle for a camera in Maya☆48Updated last year
- Maya to renderer connections☆50Updated 9 years ago
- Alternative Maya plug-in Wrap Deformer coded in Maya's C++ API. The deformer stores offsets based on mapped UV coordinates between the so…☆54Updated 7 years ago
- Tools for reading Autodesk Maya Bifröst files☆17Updated 7 years ago
- USD schemas, exporters, and importers for Arnold renderer☆69Updated 5 years ago
- Main turret repo, links out to all other components of turret.☆47Updated 6 years ago
- A smooth and relax deformer for maya☆62Updated last year
- Magenta kit for Pyblish☆10Updated 9 years ago
- Mechanical Logic Framework for SideFX Houdini with simple CPU example☆24Updated 7 years ago
- Houdini Alembic integration☆20Updated 2 months ago
- paintable particle node for Maya☆82Updated 6 years ago
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Updated 12 years ago
- ☆122Updated 5 years ago
- Export Maya channels to Houdini CHOP file☆23Updated 6 years ago
- USD & Hydra - examples & tutorials☆29Updated 8 years ago