leapmotion / AppExperimentsLinks
Experimental applications and home of AppModules, a wide-ranging app toolkit.
☆59Updated 4 years ago
Alternatives and similar repositories for AppExperiments
Users that are interested in AppExperiments are comparing it to the libraries listed below
Sorting:
- Perceptually uniform colormap generator for Unity☆108Updated 2 months ago
- Biplanar mapping shader for Unity☆107Updated 5 years ago
- Overcast clouds with crazy colors skybox shader for Unity3d☆109Updated 2 years ago
- Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk☆96Updated 5 years ago
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆58Updated 4 years ago
- ☆49Updated 4 years ago
- Pivot baking in unity☆119Updated 4 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- VFX examples making use of the mesh-to-sdf real-time SDF generator☆68Updated 2 years ago
- A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.☆147Updated 5 years ago
- ☆80Updated 5 years ago
- A Unity port of Brunetons improved atmospheric scattering☆124Updated 6 years ago
- Various C# scripts.☆87Updated 2 months ago
- ☆67Updated 6 years ago
- ☆97Updated 2 years ago
- Additional Draft tools for VisualEffectGraph☆121Updated last year
- Example shaders showing different methods of implementing normal mapping for triplanar shaders.☆158Updated 6 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated 2 years ago
- ☆83Updated 5 years ago
- A small GPU-based component designed to aid in cleaning and refining satellite/DEM based terrains directly inside Unity.☆194Updated 4 years ago
- A Unity example that shows how to use DrawProcedural on HDRP☆98Updated 6 years ago
- Collection of Fluid Simulation Experiments in Unity☆116Updated last year
- Almost real-time Global Illumination for Unity.☆10Updated 4 years ago
- Geometry grass shader for Unity engine☆142Updated 4 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆111Updated 6 years ago
- A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes☆85Updated 4 years ago
- Unity Shader Graph custom function node exmaple☆41Updated 4 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆76Updated 5 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 8 years ago
- A study of screenspace rain impacts in Breath of the Wild☆80Updated 8 years ago