mattatz / unity-voxel
Mesh voxelization for Unity.
☆1,455Updated 6 years ago
Alternatives and similar repositories for unity-voxel:
Users that are interested in unity-voxel are comparing it to the libraries listed below
- Various shaders.☆1,753Updated 2 months ago
- A bunch of custom passes made for HDRP☆1,363Updated 4 months ago
- Raymarching Shader Generator in Unity☆1,371Updated 2 years ago
- Noise shader library for Unity☆1,251Updated 2 months ago
- Simple examples of Unity shader graphs.☆1,199Updated 6 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,071Updated last year
- Unity DOTS/ECS example☆1,912Updated last year
- A collection of custom post processing effects for Unity☆2,214Updated 4 years ago
- Ceto: Ocean system for Unity☆1,046Updated 3 years ago
- Automatic LOD generation + scene optimization☆1,938Updated last year
- Fracture any mesh at runtime☆1,189Updated 3 years ago
- Outline Image Effect for Unity☆1,524Updated 2 years ago
- unity shader tutorials☆999Updated 3 years ago
- Water Buoyancy Simulation for Unity☆935Updated 5 years ago
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,073Updated 10 months ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,755Updated 5 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆907Updated 4 years ago
- Global fog effect for Unity☆942Updated 9 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆818Updated last year
- Example project to draw 1million grass instances on mobile☆1,611Updated 4 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,284Updated 2 years ago
- Testbed project for Unity HDRP (High Definition Render Pipeline)☆1,229Updated 4 years ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,141Updated 2 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,002Updated 4 months ago
- A library of Shaders created using Unity's Shader Graph.☆1,838Updated 4 years ago
- Bloom effect for Unity☆988Updated 8 years ago
- Next gen iteration of the unity community ocean shader☆1,055Updated 4 years ago
- A light shafts (volumetric shadows) effect for Unity.☆1,316Updated 8 years ago
- Example project for Unity 2020.1 Mesh API improvements☆733Updated 2 years ago