keijiro / Seido
Visuals for Matsuura Masaya's live performance in Osaka and Tokyo.
☆36Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for Seido
- VJing set for FEMM live performance at REPUBLIC☆30Updated 5 years ago
- Control motion vector generation from timeline☆43Updated 6 years ago
- A small utility for exporting image sequence from Unity☆45Updated 8 years ago
- ☆28Updated 8 years ago
- Unity Shader Graph generated per particle animation curves for Visual Effect Graph☆29Updated 4 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- Feedback rendering with Texture3D testing in Unity.☆19Updated 6 years ago
- Custom post processing effect with the AOV output feature of HDRP☆26Updated 3 years ago
- Synchronize multiple Unity Timeline via UDP☆34Updated 5 years ago
- ☆21Updated 5 years ago
- A small collection of script/shader templates for Unity.☆15Updated 8 years ago
- ☆24Updated 7 years ago
- compute shader example☆39Updated 4 years ago
- ☆34Updated 5 years ago
- ☆14Updated 6 years ago
- Unity example: drawing something like a pincushion☆36Updated 8 years ago
- Custom Unity Visual Effects Graph block which accepts shader snippets defining position☆45Updated 3 years ago
- ☆69Updated 4 years ago
- Some examples of use of Octane for Unity☆37Updated 7 years ago
- ☆21Updated 9 years ago
- Unity3D Raymarching Simple Implementation.☆42Updated 8 years ago
- Glitch Effects For Unity☆15Updated 7 years ago
- Crowds with Instagram selfies in Shibuya.☆25Updated 5 years ago
- ☆25Updated 5 years ago
- ☆26Updated 6 years ago
- Personal Code/Snippet Library for Unity 3D☆23Updated 3 years ago
- 1 bit graphic shader.☆22Updated 8 years ago
- Camera image effect for adjusting the viewport perspective using four corner handles (Unity3D).☆32Updated 3 years ago
- Live coding rig for Channel 18 at SuperDeluxe☆30Updated 6 years ago