A collection of custom shaders for Unity particle system (Shuriken).
☆138Jan 4, 2018Updated 8 years ago
Alternatives and similar repositories for ShurikenPlus
Users that are interested in ShurikenPlus are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An attempt at making a aura thingie with a isoline shader.☆201Mar 25, 2018Updated 8 years ago
- Just tried making boids with particle trails.☆105Jan 28, 2018Updated 8 years ago
- hi☆72Dec 27, 2017Updated 8 years ago
- ☆10Sep 10, 2016Updated 10 years ago
- Experimental implementation of contact shadows for Unity.☆295Dec 11, 2017Updated 8 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Anamorphic lens flare effect for Unity☆190Aug 24, 2017Updated 9 years ago
- An unlit über-shader covering all the common use cases☆40May 4, 2018Updated 8 years ago
- A simple GPU particle system for Unity☆359Dec 10, 2018Updated 7 years ago
- Lightning effect for Unity☆210Dec 28, 2015Updated 10 years ago
- Screen Space Ambient Obscurance image effect for Unity☆327Oct 30, 2017Updated 9 years ago
- i have no idea what im making☆49Dec 27, 2017Updated 8 years ago
- A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.☆174Jan 3, 2017Updated 9 years ago
- Unity example: drawing something like a pincushion☆37Jan 7, 2016Updated 10 years ago
- ☆17Jul 26, 2015Updated 11 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Geometric mirroring effect for Unity☆44Sep 30, 2015Updated 11 years ago
- ☆14Oct 4, 2026Updated last month
- ☆12Nov 11, 2017Updated 8 years ago
- An example showing how to generate per-object motion vectors when using DrawMesh.☆79Oct 2, 2017Updated 9 years ago
- Cosine gradient generator for Unity☆400Mar 31, 2022Updated 4 years ago
- Simple procedural motion with Unity Timeline.☆452Mar 24, 2025Updated last year
- Flip book effect example for Unity☆489Aug 1, 2018Updated 8 years ago
- Projection mapping on the Unity cube☆114Mar 30, 2016Updated 10 years ago
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆217Dec 1, 2017Updated 8 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Control motion vector generation from timeline☆44Nov 29, 2017Updated 8 years ago
- Fragment mesh objects for particle effects in Unity☆89Aug 3, 2014Updated 12 years ago
- ☆77Mar 19, 2018Updated 8 years ago
- Experiments on geometry shader instancing with skeletal animations☆478Feb 6, 2019Updated 7 years ago
- ☆58Nov 26, 2017Updated 8 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆115Sep 21, 2017Updated 9 years ago
- ☆38Nov 12, 2017Updated 8 years ago
- Planar reflection effect from the Adam Interior Environment package.☆109Nov 8, 2017Updated 8 years ago
- Utility scripts for the post processing stack☆258Apr 24, 2019Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Procedural blood stain shader☆196Dec 14, 2018Updated 7 years ago
- An example of use of procedural instancing.☆276Sep 3, 2017Updated 9 years ago
- ☆41Aug 12, 2017Updated 9 years ago
- An example of controlling particle system from timeline.☆577Dec 3, 2021Updated 4 years ago
- Surface Slicing Full Screen Effect☆68Aug 9, 2014Updated 12 years ago
- Slit-scan image effect for Unity☆135Dec 26, 2017Updated 8 years ago
- ☆32Jan 31, 2019Updated 7 years ago