keijiro / SkinnedVertexModifier
A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.
☆172Updated 8 years ago
Alternatives and similar repositories for SkinnedVertexModifier:
Users that are interested in SkinnedVertexModifier are comparing it to the libraries listed below
- Pseudo refraction shader for Unity.☆128Updated 11 years ago
- This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in…☆243Updated 7 years ago
- GPU Particles w/ Screen Space Collision Example.☆113Updated 8 years ago
- Mesh smoothing algorithm for Unity.☆176Updated 8 years ago
- A really simple Unity3D/DirectX 11 particle system using compute shaders to handle millions of particles.☆132Updated 10 years ago
- GPU Particle System for Unity (require DirectX environment)☆101Updated 8 years ago
- Isoline image effect for Unity☆174Updated 8 years ago
- A small example of procedural modeling with compute shaders.☆284Updated 7 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- Naive screen-space subsurface scattering solution for Unity 5.☆172Updated 5 years ago
- Kvant/Spray + Motion Vectors Support☆125Updated 6 years ago
- Anamorphic lens flare effect for Unity☆185Updated 7 years ago
- Utility scripts for the post processing stack☆259Updated 5 years ago
- Procedural blood stain shader☆197Updated 6 years ago
- An attempt at making a aura thingie with a isoline shader.☆204Updated 6 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆113Updated 7 years ago
- A Unity example that shows how to use the new implementation of DrawProcedural.☆184Updated 5 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆152Updated 6 years ago
- Distance-field volume generator for Unity☆181Updated 7 years ago
- Unity3D GPU Sculpt & Morph☆154Updated 7 years ago
- ☆106Updated 9 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 2 years ago
- Get a beautiful cross-platform wireframe renderer for your meshes with one click☆184Updated 6 years ago
- Planar reflection effect from the Adam Interior Environment package.☆108Updated 7 years ago
- A simple GPU particle system for Unity☆352Updated 6 years ago
- Lightning effect for Unity☆202Updated 9 years ago
- A collection of custom shaders for Unity particle system (Shuriken).☆138Updated 7 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆366Updated 7 years ago
- Screen Space Ambient Obscurance image effect for Unity☆326Updated 7 years ago
- Experimental implementation of contact shadows for Unity.☆282Updated 7 years ago