davideberly / GeometricToolsLinks
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
☆1,293Updated 2 weeks ago
Alternatives and similar repositories for GeometricTools
Users that are interested in GeometricTools are comparing it to the libraries listed below
Sorting:
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,031Updated last month
- The Polygon Mesh Processing Library☆1,411Updated last month
- Constrained Delaunay Triangulation (C++)☆1,264Updated last month
- A C++ library for linear algebra and geometry manipulation for computer graphics.☆715Updated 2 years ago
- 2D constrained Delaunay triangulation library☆490Updated last year
- Applied 3D geometry in C++, with a focus on surface meshes.☆1,230Updated 2 weeks ago
- A library for detecting and resolving intersections between two surface meshes.☆461Updated 2 months ago
- A modern C++ BVH construction and traversal library☆1,079Updated 2 months ago
- Vulkan & C++17 based Scene Graph Project☆1,567Updated this week
- The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes☆1,232Updated last month
- Tiny Polygon Partitioning and Triangulation Library☆683Updated 8 months ago
- C++ library for NURBS curves and surfaces☆485Updated last year
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆883Updated 2 weeks ago
- ANSI C library for NURBS, B-Splines, and Bézier curves with interfaces for C++, C#, D, Go, Java, Javascript, Lua, Octave, PHP, Python, R,…☆1,290Updated 11 months ago
- A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)☆1,552Updated 2 months ago
- A really fast C++ library for Delaunay triangulation of 2D points☆563Updated last year
- Header only C++11 tiny glTF 2.0 library☆2,272Updated 3 months ago
- Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki☆785Updated last week
- Fast, header-only polygon triangulation☆923Updated 7 months ago
- Code for the "Graphics Gems" book series☆1,473Updated 4 months ago
- Embree ray tracing kernels repository.☆2,551Updated 2 weeks ago
- Dynamic AABB trees in C++ with support for periodic systems.☆334Updated 4 years ago
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,084Updated last year
- C++ library for modern OpenGL experiments☆763Updated last week
- NanoRT, single header only modern ray tracing kernel.☆1,109Updated this week
- Mesh parameterization / UV unwrapping library☆2,316Updated last year
- Mesh triangle reduction using quadrics☆1,634Updated last year
- Code developed for articles in the "Journal of Graphics Tools"☆479Updated last year
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆534Updated 5 years ago
- aka ogre v2 - scene-oriented, flexible 3D C++ engine☆1,232Updated last week