jtsorlinis / BoidsWebGPULinks
☆37Updated 6 months ago
Alternatives and similar repositories for BoidsWebGPU
Users that are interested in BoidsWebGPU are comparing it to the libraries listed below
Sorting:
- Collection of PostProcessing effects for Three.js aimed at (mobile) VR☆15Updated 6 months ago
- ☆55Updated 2 years ago
- Live: https://engine.needle.tools/samples 🌵 Needle Engine sample scenes - use as examples and as a reference for learning 😊☆88Updated last week
- ☆56Updated 2 years ago
- MFCC-based lip-sync library using WASM and WebAudio based on uLipSync☆41Updated 3 months ago
- An utility to tweak matcaps, with realtime visual feedback.☆89Updated 3 years ago
- Three.js interior mapping shader.☆23Updated 3 years ago
- ☆194Updated last year
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated last week
- Fine-grain texture compression for glTF 3D assets☆74Updated 2 years ago
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- Ray-tracing engine for real-time diamond rendering in WebGL☆138Updated last year
- A 2D SDF texture generator☆158Updated 2 years ago
- ☆14Updated last year
- Multiplayer server for writing your PlayCanvas based project with authoritative logic, running PlayCanvas engine on the back-end.☆45Updated last year
- The Havok Physics plugin runtime files (wasm and js)☆21Updated 11 months ago
- ☆98Updated 2 years ago
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆37Updated 3 months ago
- Real-time Position-Based Crowd Simulation in WebGPU☆59Updated 2 years ago
- Blender Add-on used to export vertices to a JSON format to be imported in ThreeJS and converted to CatmullRomCurve3.☆21Updated 2 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- ☆31Updated 2 years ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆140Updated 2 years ago
- A Simple NodeJS App to Batch Convert FBX Files to GLB and Fast Optimization☆43Updated 2 years ago
- PlayCanvas plugin that makes the shader designing process easier for game effects☆20Updated 2 years ago
- GPU based frustum and occlusion culling in WebGL.☆57Updated last year
- Helps generate PBR maps from a base/diffuse map depending on the workflow chosen using WebGPU.☆17Updated last year
- GLTFLoader plugins for loading Meta Avatars in Three.js projects☆41Updated 11 months ago
- Realtime voxel global illumination in WebGL.☆21Updated last year
- Javascript WASM bindings for Nvidia PhysX☆161Updated 5 months ago