mrxz / three-vr-postfxLinks
Collection of PostProcessing effects for Three.js aimed at (mobile) VR
☆15Updated 11 months ago
Alternatives and similar repositories for three-vr-postfx
Users that are interested in three-vr-postfx are comparing it to the libraries listed below
Sorting:
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆43Updated 5 months ago
- GLTFLoader plugins for loading Meta Avatars in Three.js projects☆41Updated last year
- VR controls for Three.js☆39Updated last year
- wip☆55Updated 3 months ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆33Updated 2 years ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆155Updated last year
- Blender Add-on used to export vertices to a JSON format to be imported in ThreeJS and converted to CatmullRomCurve3.☆21Updated 2 years ago
- Procedural skybox and water shader for mobile with Three.js library☆48Updated 2 years ago
- ☆57Updated 2 years ago
- 🍰 Bake your Three.js shaders or materials into textures!☆172Updated 7 months ago
- ☆98Updated last year
- An extensible WebComponents library for the Spatial Web☆166Updated last year
- ☆25Updated 3 years ago
- Javascript WebXR Runtime for Emulation☆91Updated last week
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago
- Demo for Codrops☆57Updated last year
- Collection of WebXR showcase experiences☆57Updated 2 weeks ago
- learning tsl☆21Updated 11 months ago
- Three.js Binary Animation(TBA) file. Retargeting animation with ~84% reduction in the size of a JSON animation.☆23Updated 7 months ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆32Updated 2 years ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆146Updated 8 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆103Updated last year
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Rea…☆202Updated 7 months ago
- Live: https://engine.needle.tools/samples 🌵 Needle Engine sample scenes - use as examples and as a reference for learning 😊☆88Updated this week
- ☆17Updated last year
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- Raymarching abstraction for creating simple SDF animations with threejs☆183Updated 6 months ago
- A beautiful and performant lens flare.☆17Updated 2 years ago
- A simple R3f character controller☆127Updated 5 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆208Updated this week