☆57Sep 13, 2023Updated 2 years ago
Alternatives and similar repositories for glTF-Blender-IO-EXT-mesh-gpu-instancing
Users that are interested in glTF-Blender-IO-EXT-mesh-gpu-instancing are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆23Nov 2, 2024Updated last year
- Real-time Motion Graphics with WebGL☆35Nov 20, 2023Updated 2 years ago
- Proof of concept showing a single class being used to render instancing and batching geometry in a single draw call.☆14Jun 3, 2024Updated 2 years ago
- Implements Screen Space Reflections in three.js☆590Jun 10, 2023Updated 3 years ago
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆44Jun 19, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆12Oct 9, 2024Updated last year
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆110Mar 7, 2022Updated 4 years ago
- experimental three.js material maker (standard pbr material) export target/viewer☆27May 7, 2025Updated last year
- Procedural Nodes helps you adding procedural Materials with one click.☆14Aug 23, 2022Updated 3 years ago
- A Face AR using TensorFlow.js (TFJS) and a face landmarks detection.☆12Sep 8, 2021Updated 4 years ago
- Vanilla Three.js Starter☆57Dec 22, 2023Updated 2 years ago
- ☆19Jan 21, 2022Updated 4 years ago
- 💎 A minimal rendering library.☆14Nov 21, 2022Updated 3 years ago
- Some helpful glTF components for A-Frame☆14Jan 18, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- An addon that provides a library with custom shapes for Boxcutter☆19Oct 24, 2020Updated 5 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50May 5, 2024Updated 2 years ago
- Draw lines of varying widths with a soft blurry edge in THREE.js☆29Apr 9, 2025Updated last year
- An app for painting on meshes in THREEJS, with glb export.☆61Dec 12, 2024Updated last year
- ☆17Sep 6, 2021Updated 4 years ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Apr 13, 2026Updated 2 months ago
- Blender Script to Set the Viewport Color based on a nodetree☆13Nov 22, 2022Updated 3 years ago
- Infinite grid for three.js☆26Mar 10, 2026Updated 3 months ago
- an x, y lookup fractal noise function which returns the differential as well as the value.☆12Dec 4, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A sort-of polyfill to emulate a fake AR environment which can be hit-tested against.☆32Jan 13, 2021Updated 5 years ago
- ☆15Mar 7, 2022Updated 4 years ago
- A camera dolly helper for threejs☆28Jul 21, 2018Updated 7 years ago
- Blender3D addon for glTF KHR_materials_variants extension☆77Apr 13, 2022Updated 4 years ago
- An XCFramework-based Swift Package for the Draco compression library☆21Mar 10, 2024Updated 2 years ago
- A fake glow material for react three fiber.☆172Oct 27, 2024Updated last year
- glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.☆1,903Jun 23, 2026Updated last week
- Blender Rhubarb 2D Lipsync is an addon for Blender integrating Rhubarb Lip Sync to animate 2D Mouths via Integer Properties.☆21Aug 7, 2025Updated 10 months ago
- Three.js + TypeScript + SolidJS + Vite + Vitest☆53May 25, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.☆1,767Jun 20, 2026Updated last week
- Experiments with wave function collapse.☆22Jun 17, 2025Updated last year
- Interactive visualiser 🌠 for a 3D raymarching engine written in GLSL and computed in a fragment shader on the 2D Plane.☆32Feb 24, 2022Updated 4 years ago
- ☆23Jun 29, 2023Updated 3 years ago
- 可适用于Unity材质的渐变编辑器☆13Mar 26, 2019Updated 7 years ago
- 🐜 GPU-accelerated ant colony simulation☆24Aug 11, 2022Updated 3 years ago
- Physics for three. Game engine☆718Jun 17, 2026Updated last week