takahirox / glTF-Blender-IO-EXT-mesh-gpu-instancingLinks
☆57Updated 2 years ago
Alternatives and similar repositories for glTF-Blender-IO-EXT-mesh-gpu-instancing
Users that are interested in glTF-Blender-IO-EXT-mesh-gpu-instancing are comparing it to the libraries listed below
Sorting:
- progressive-shadows test☆34Updated 5 months ago
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- Web implementation of volumetric grids☆158Updated 2 years ago
- Issues, feedback, and feature requests for the https://gltf.report website.☆58Updated 10 months ago
- ☆32Updated last year
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- ☆149Updated last year
- To store the source code for the glTF-Compressor project☆75Updated 10 months ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆201Updated last year
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆41Updated 3 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- Fine-grain texture compression for glTF 3D assets☆74Updated 2 years ago
- Blender plugin allowing to precompute reflectance, indirect luminance from blender and export data for use in external engine☆40Updated 2 years ago
- Javascript Blender file parser☆89Updated 3 months ago
- Unofficial Three.js glTF loader/exporter plugins☆132Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆115Updated last year
- Liquid shader with glass material using threejs and react-three-fiber☆60Updated 5 months ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆106Updated 2 years ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆141Updated 2 years ago
- Visualize draw call cost.☆90Updated 3 years ago
- ☆48Updated 10 months ago
- Raymarching abstraction for creating simple SDF animations with threejs☆181Updated 4 months ago
- 💡 Better lighting in three.js☆313Updated 2 years ago
- An utility to tweak matcaps, with realtime visual feedback.☆89Updated 3 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆31Updated 2 years ago
- Convert Quixel assets into Three.js compatible PBR materials☆53Updated 3 years ago
- ☆57Updated 6 months ago
- Starter repo for THREE.js Locomotion☆37Updated 4 years ago