SamsungInternet / xr-locomotion-starterLinks
Starter repo for THREE.js Locomotion
☆37Updated 4 years ago
Alternatives and similar repositories for xr-locomotion-starter
Users that are interested in xr-locomotion-starter are comparing it to the libraries listed below
Sorting:
- An A-Frame component for rendering 3D text using troika-three-text☆78Updated last week
- A Three.JS WebXR UI. Enabling easy UI creation for immersive-vr sessions.☆138Updated 3 years ago
- Roar!☆66Updated 4 months ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago
- Performant plane reflections in three.js r139☆116Updated 3 years ago
- Unofficial Three.js glTF loader/exporter plugins☆130Updated 2 years ago
- Teleport module for WebVR, THREE.js and VRController.js projects☆36Updated last year
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki☆73Updated last month
- Framework Agnostic Hand tracking for WebXR☆103Updated 2 months ago
- ☆35Updated 8 months ago
- Issues, feedback, and feature requests for the https://gltf.report website.☆58Updated 8 months ago
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆74Updated 5 months ago
- A-Frame Inspector plugin for creating navigation meshes.☆66Updated 2 years ago
- WebXR AR occlusion, lighting, interaction and physics with three.js☆130Updated 2 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- VR controls for Three.js☆39Updated last year
- Liquid shader with glass material using threejs and react-three-fiber☆58Updated 3 months ago
- Play pre-simulated particle systems in A-Frame☆74Updated last year
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆94Updated last month
- ☆56Updated 2 years ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆141Updated 2 years ago
- A plugin for streaming video from Vimeo to WebGL/VR/AR apps☆93Updated 2 years ago
- progressive-shadows test☆34Updated 2 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆198Updated last year
- WebXR / VR Painting, drawing, and image editing app. Mirror of main location: https://gitlab.com/zach-geek/vartiste☆27Updated 2 years ago
- Handy makes defining and recognizing custom hand poses in WebXR a snap!☆254Updated 4 years ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆40Updated last month
- A collection of VR-ready shader worlds☆49Updated 4 years ago