SamsungInternet / xr-locomotion-starterLinks
Starter repo for THREE.js Locomotion
☆37Updated 3 years ago
Alternatives and similar repositories for xr-locomotion-starter
Users that are interested in xr-locomotion-starter are comparing it to the libraries listed below
Sorting:
- An A-Frame component for rendering 3D text using troika-three-text☆75Updated last week
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆35Updated 4 months ago
- A-Frame Inspector plugin for creating navigation meshes.☆65Updated 2 years ago
- Issues, feedback, and feature requests for the https://gltf.report website.☆58Updated 3 months ago
- Teleport module for WebVR, THREE.js and VRController.js projects☆34Updated last year
- ☆35Updated 3 months ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- Play pre-simulated particle systems in A-Frame☆73Updated last year
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆72Updated 2 weeks ago
- Performant plane reflections in three.js r139☆112Updated 3 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆89Updated 2 years ago
- Liquid shader with refraction using threejs and react-three-fiber☆45Updated 4 years ago
- ☆56Updated last year
- A-Frame slice9 component☆28Updated 3 years ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated 2 weeks ago
- A collection of VR-ready shader worlds☆48Updated 4 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- three.js lightmap interior test☆40Updated 4 years ago
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆93Updated 2 months ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated last year
- A collection of A-Frame components☆37Updated last year
- Simple & flexible user interface for WebVR based upon Three.js. https://www.npmjs.com/package/vr-ui☆40Updated 3 years ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆34Updated last year
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki☆70Updated 8 months ago
- Network sync library for Three.js☆75Updated 7 years ago
- Compilation of 3D effects made with A-Frame☆12Updated 4 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆103Updated 8 months ago
- WebXR / VR Painting, drawing, and image editing app. Mirror of main location: https://gitlab.com/zach-geek/vartiste☆27Updated 2 years ago
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆71Updated 2 years ago