felixmariotto / three-SpriteMixerLinks
Mixing table for easy sprite animations in Three.js
☆73Updated 3 years ago
Alternatives and similar repositories for three-SpriteMixer
Users that are interested in three-SpriteMixer are comparing it to the libraries listed below
Sorting:
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆56Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆118Updated last year
- Raymarching abstraction for creating simple SDF animations with threejs☆183Updated 5 months ago
- Shooter AI showcase with Yuka.☆95Updated 2 years ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆146Updated 2 years ago
- ☆49Updated last year
- Visualize draw call cost.☆90Updated 3 years ago
- Wireframe debugger for use with cannon-es https://github.com/react-spring/cannon-es☆112Updated 2 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆62Updated 4 years ago
- 3D movement controls.☆54Updated last week
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆65Updated 2 years ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year
- ☆61Updated 2 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆207Updated this week
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆43Updated 4 months ago
- Collection of three.js examples using lygia shader library☆54Updated 2 years ago
- ☆33Updated 2 years ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- ☆54Updated 3 years ago
- PhysX for JavaScript☆114Updated 3 years ago
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆178Updated 2 years ago
- ECSY and three.js components, systems and helpers☆206Updated 3 years ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆145Updated 3 years ago
- Unofficial Three.js glTF loader/exporter plugins☆132Updated 3 years ago
- progressive-shadows test☆34Updated 6 months ago
- ☆59Updated 3 years ago
- A Three.JS WebXR UI. Enabling easy UI creation for immersive-vr sessions.☆139Updated 3 years ago