gonnavis / 3d-game-shaders-for-beginners
๐ฅThis fork is THREE.js version.๐ฅ ๐ฎ A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
โ31Updated 4 years ago
Alternatives and similar repositories for 3d-game-shaders-for-beginners:
Users that are interested in 3d-game-shaders-for-beginners are comparing it to the libraries listed below
- โ37Updated last year
- Visualize draw call cost.โ86Updated 2 years ago
- โ46Updated last month
- WebGLRenderTarget helper for three.js : see the output in realtime in a windowโ30Updated 3 years ago
- โ44Updated 3 months ago
- Dynamic sky addon for t3d.โ11Updated this week
- โ137Updated last year
- Lightweight and efficient spatial partitioning lib designed specifically for Three.jsโ59Updated last year
- progressive-shadows testโ28Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.โ93Updated 5 months ago
- three.js lightmap interior testโ40Updated 3 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)โ59Updated 4 years ago
- A lightweight library that creates a Texture Atlas from Three.js texturesโ88Updated 2 years ago
- ๐งฑ Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componenโฆโ37Updated last year
- Performant plane reflections in three.js r139โ112Updated 2 years ago
- An Particle System Editor for three.quarksโ29Updated 2 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.โ78Updated 2 years ago
- Film emulsion-like rendering transforms for three.jsโ41Updated last year
- Chainable onBeforeCompile and per-mesh uniforms.โ18Updated 4 years ago
- โ28Updated last month
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can contโฆโ25Updated last year
- ๐๏ธ๐๐๏ธ to skim glsl sources w/ foldable shader chunks for threejs shaderlibโ88Updated 3 years ago
- extend test for three jsโ13Updated last week
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/dreiโ42Updated 9 months ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtoolsโ32Updated 4 years ago
- Raymarching abstraction for creating simple SDF animations with threejsโ169Updated last month
- Three.js interior mapping shader.โ22Updated 2 years ago
- GPU based frustum and occlusion culling in WebGL.โ53Updated last year