prizemlenie / subsurface-refraction-shaderLinks
A demo of a subsurface refraction shader implemented with TSL
☆21Updated 7 months ago
Alternatives and similar repositories for subsurface-refraction-shader
Users that are interested in subsurface-refraction-shader are comparing it to the libraries listed below
Sorting:
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆138Updated 11 months ago
- ☆59Updated last year
- Three.js library for fracturing and slicing meshes in real time.☆200Updated 4 months ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- ☆24Updated 2 years ago
- ☆67Updated 2 years ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆97Updated last week
- ☆40Updated 4 months ago
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆93Updated 3 weeks ago
- ⚡ Jolt physics in React☆109Updated last year
- A beautiful and performant lens flare.☆17Updated last year
- 🍰 Bake your Three.js shaders or materials into textures!☆166Updated 2 months ago
- A simple R3f character controller☆103Updated 2 weeks ago
- Realistic water shader built with Three.js☆59Updated 7 months ago
- Created Dissolve effect I saw in a game using GLSL & Three.js.☆62Updated 4 months ago
- Combine the flexibility of CSS3/HTML5 with the capabilities of Three.js using CSSLayout. Enable HTML overlays, implement responsive desig…☆27Updated last year
- The complete journey of a vertex, going from model coordinates to screen coordinates☆30Updated 2 years ago
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆26Updated 9 months ago
- ☆52Updated 3 years ago
- Vanilla Three.js Starter☆46Updated last year
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆37Updated 3 months ago
- 🛡️Interactive shield shader using three js (r3f)☆26Updated 11 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆94Updated 11 months ago
- extend test for three js☆13Updated 5 months ago
- ☆31Updated last month
- ☆79Updated last month
- LudoGL is a WebGL2-only renderer☆65Updated 3 months ago
- glsl shader for threejs that turns a model or mesh into a hologram using fresnel rim lighting with a repeating pattern and diffuse lighti…☆18Updated last year
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆121Updated 2 months ago
- Adds support for hiding repeating texture patterns to Three.JS☆84Updated 6 months ago