A demo of a subsurface refraction shader implemented with TSL
☆31Jan 4, 2025Updated last year
Alternatives and similar repositories for subsurface-refraction-shader
Users that are interested in subsurface-refraction-shader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of particle life with TSL, experimentations☆28Jul 8, 2024Updated 2 years ago
- Realtime softbody simulation in the browser with WebGPU☆119Jun 16, 2025Updated last year
- ☆45Jul 19, 2025Updated last year
- A comprehensive guide to optimization patterns in Three.js Shading Language (TSL) and WebGPU Renderer.☆23Nov 25, 2025Updated 10 months ago
- ☆38Sep 4, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆99Feb 26, 2026Updated 7 months ago
- ☆13Apr 1, 2025Updated last year
- Experimentation with TSL, particles and geometry in compute☆52Aug 2, 2024Updated 2 years ago
- ☆21Feb 7, 2026Updated 7 months ago
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Rea…☆221Jun 24, 2025Updated last year
- ☆141Dec 12, 2025Updated 9 months ago
- Create and position physics colliders in Blender then export them as GLB and load them automatically in ThreeJs with Cannon-es.☆30Feb 2, 2026Updated 7 months ago
- Demonstration of depth peeling in three.js☆43Nov 11, 2025Updated 10 months ago
- A three.js game inspered on SuperHot made for the VI class | Authors: Tiago Almeida, Yuriy Muryn | https://t-almeida.github.io/SuperCool/☆16May 26, 2020Updated 6 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- LudoGL is a WebGL2-only renderer☆78May 12, 2025Updated last year
- epd watch project☆18Apr 7, 2026Updated 5 months ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆186Jun 10, 2025Updated last year
- Visual graph editor for Three TSL☆67May 23, 2025Updated last year
- 🎮 Vite plugin that auto-generates Tweakpane GUI controls for Three.js shader uniforms☆55Dec 10, 2025Updated 9 months ago
- ☆103Jun 16, 2026Updated 3 months ago
- Threlte in practice: building a spaceship that reacts to your mouse movements☆14Dec 22, 2023Updated 2 years ago
- make some nice fire in webgpu☆17Apr 26, 2026Updated 5 months ago
- Node editor for tsl 📝☆34Jan 11, 2026Updated 8 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- PBR IBL renderer in WebGPU☆29Jun 10, 2025Updated last year
- A procedurally generated island that uses noise and other algorithms to create realistic terrain and foliage - which is then augmented wi…☆26Jun 14, 2022Updated 4 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆450Updated this week
- XPBD physics in THREE.js☆59Jun 13, 2025Updated last year
- 🗂️ File import plugin for Tweakpane☆27Jul 28, 2026Updated last month
- High-performance particle system for Three.js WebGPU, with support for React Three Fiber, TresJS, and Threlte☆143Feb 24, 2026Updated 7 months ago
- Demo of a particle curl field shader☆18Sep 16, 2025Updated last year
- Lightweight, reactive WebGL library for working with shaders☆18Updated this week
- Demonstration of rendering 3d tiles using three.js BatchedMesh addon☆16Nov 21, 2023Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Adds support for hiding repeating texture patterns to Three.JS☆97Feb 18, 2025Updated last year
- webgl nodes seriously effects editor☆16Jun 26, 2015Updated 11 years ago
- Threejs post-processing shader to apply an ordered dithering effect☆22Aug 31, 2023Updated 3 years ago
- Surfel-based global illumination on the web☆152Apr 9, 2026Updated 5 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆70Jul 31, 2024Updated 2 years ago
- Text rendering for Three.js WebGPU using MSDF fonts.☆33Jan 5, 2026Updated 8 months ago
- noise explorer☆17Aug 16, 2015Updated 11 years ago