simondevyoutube / Quick_GrassLinks
☆194Updated last year
Alternatives and similar repositories for Quick_Grass
Users that are interested in Quick_Grass are comparing it to the libraries listed below
Sorting:
- ☆98Updated 2 years ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆101Updated this week
- ☆147Updated last year
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆434Updated 2 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆95Updated last year
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆353Updated last week
- Adds support for hiding repeating texture patterns to Three.JS☆84Updated 6 months ago
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆38Updated this week
- ☆56Updated 3 months ago
- ☆59Updated last year
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆193Updated last year
- Realtime softbody simulation in the browser with WebGPU☆85Updated 2 months ago
- Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositor…☆140Updated 2 years ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆146Updated 2 years ago
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆325Updated last year
- Performant plane reflections in three.js r139☆115Updated 3 years ago
- 💡 Better lighting in three.js☆311Updated 2 years ago
- Three.js library for fracturing and slicing meshes in real time.☆201Updated 5 months ago
- ☆30Updated 2 years ago
- Port of JoltPhysics to JavaScript using emscripten☆389Updated 2 weeks ago
- ☆236Updated 10 months ago
- ☆68Updated 2 years ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆140Updated last year
- ☆31Updated 2 years ago
- 🍰 Bake your Three.js shaders or materials into textures!☆166Updated 2 months ago
- GPU based frustum and occlusion culling in WebGL.☆57Updated last year
- ☆56Updated 2 years ago
- wip☆41Updated last month
- surface nets in three.js for volumetric terrain generation☆38Updated 10 months ago
- A lens flare effect for Vanilla Threejs☆169Updated 2 years ago