jerry060599 / YarnBallLinks
A massively parallel high performance GPU Cosserat Rods Simulator
☆33Updated 3 weeks ago
Alternatives and similar repositories for YarnBall
Users that are interested in YarnBall are comparing it to the libraries listed below
Sorting:
- Implementation of analytic collision penalty eigensystems (with Matlab)☆15Updated last year
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆13Updated 4 months ago
- the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"☆23Updated 8 months ago
- ☆16Updated 6 months ago
- ☆11Updated 10 months ago
- A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.☆112Updated last month
- The source code of our paper PNCG.☆61Updated 3 months ago
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Updated 2 years ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆91Updated last year
- ☆30Updated 2 years ago
- ☆21Updated last year
- This is the fastest GPU SPH framework☆19Updated last week
- A Library for Squashing Things☆195Updated 2 years ago
- Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024☆26Updated last year
- Unified Incremental Potential Contact Framework Documentation☆13Updated last month
- This is the first fully GPU Optimized IPC framework☆128Updated 3 months ago
- ☆30Updated last year
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆56Updated 7 months ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆37Updated 2 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆55Updated 3 weeks ago
- ☆21Updated 3 years ago
- This is a simple version including dense sovler only.☆23Updated 3 years ago
- A Modern C++20 Library of Unified Incremental Potential Contact.☆141Updated this week
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆17Updated last year
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆17Updated 3 months ago
- Discrete Elastic Rods (GPU version)☆13Updated 4 years ago
- ☆37Updated 6 years ago
- General broad-phase collision detection framework using BVH and BVTT front tracking.☆78Updated last year
- Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing☆55Updated 10 months ago
- ☆31Updated last year