rsugimoto / VelMCFluids
Author's implementation of SIGGRAPH 2024 paper, "Velocity-Based Monte Carlo Fluids"
☆14Updated 5 months ago
Related projects ⓘ
Alternatives and complementary repositories for VelMCFluids
- ☆28Updated 2 years ago
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆20Updated this week
- Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing☆47Updated 3 months ago
- This is the fastest GPU SPH framework☆15Updated 8 months ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆51Updated last year
- A library for various continuous collision detection algorithms.☆54Updated last year
- Optimization-based implicit material point method☆42Updated 3 years ago
- Differentiable solver for time-dependent deformation problems with contact☆25Updated last month
- ☆22Updated 2 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆28Updated 2 years ago
- ☆33Updated 2 years ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆34Updated 2 years ago
- ☆31Updated 6 months ago
- ☆37Updated 4 years ago
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆37Updated this week
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆36Updated 3 years ago
- ☆35Updated 5 years ago
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆28Updated 2 years ago
- Unified Incremental Potential Contact Framework Documentation☆11Updated this week
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆12Updated last month
- ☆27Updated 5 months ago
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆32Updated 2 years ago
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆15Updated last year
- This is a simple version including dense sovler only.☆24Updated 3 years ago
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆39Updated 7 months ago
- A physical eigen to simulate free surface water☆30Updated 4 years ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆25Updated 2 years ago
- C++ library for fast computation of neighbor lists in point clouds.☆54Updated last year
- My homework and projects in course GAMES201 (https://yuanming.taichi.graphics/teaching/2020-games201/) and SIGGRAPH reproductions in Taic…☆45Updated last year
- Code for paper "P2M: A Fast Solver for Querying Distance from Point to Mesh Surface". ACM TOG (SIGGRAPH 2023).☆19Updated 2 months ago