Swift source code to demonstrate loading and texturing a .OBJ file using ModelIO
☆27Nov 23, 2023Updated 2 years ago
Alternatives and similar repositories for GettingStartedWithModelIO
Users that are interested in GettingStartedWithModelIO are comparing it to the libraries listed below
Sorting:
- Simple experiment to capture Depth data from the iPad Pro's LiDAR☆26Feb 8, 2022Updated 4 years ago
- ☆19May 1, 2017Updated 8 years ago
- Simple and Easy Tool for install and manage openFrameworks libraries and projects☆24Aug 24, 2014Updated 11 years ago
- ☆15May 17, 2024Updated last year
- Random app ideas in an exploratory phase with basic interfaces created in SwiftUI.☆10Jul 13, 2021Updated 4 years ago
- Google VR Daydream Controller on iOS.☆32Dec 21, 2022Updated 3 years ago
- Hardware-accelerated matrix/numeric programming library for Swift☆12Sep 2, 2025Updated 5 months ago
- Breathing Life into Machines☆13Apr 24, 2024Updated last year
- USD & Hydra - examples & tutorials☆31Sep 10, 2017Updated 8 years ago
- ☆15May 16, 2024Updated last year
- MPS like shaders for audio processing. Conv1d, Spectrogram.☆18Apr 3, 2021Updated 4 years ago
- Bare bones Unity project with AR Foundation using the Lightweight Render Pipeline (LWRP) version 5.13☆14Jul 1, 2019Updated 6 years ago
- USD build script for aarch64 target☆11Oct 28, 2022Updated 3 years ago
- Docker container with a compiled version Pixar USD toolchain and Apple USDZ Schemas.☆17Nov 7, 2023Updated 2 years ago
- Template project for VR Button project.☆15Jan 28, 2020Updated 6 years ago
- Simple Hydra Render Delegate that can be used in Houdini Solaris, or other Pixar USD-compliant viewports.☆16Apr 27, 2024Updated last year
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Apr 10, 2018Updated 7 years ago
- A shell script wrapper for ffmpeg to simplify conversion to animated gifs☆15Aug 2, 2017Updated 8 years ago
- A demonstration of how to play HDR video with Metal and AVFoundation☆23Mar 10, 2025Updated 11 months ago
- SIMDTools provides utility functions and extensions for working with SIMD matrices and vectors in Swift.☆20Jan 12, 2026Updated last month
- Create Xcode playgrounds from Markdown.☆35Sep 17, 2022Updated 3 years ago
- A collection of libraries and applications to implement OpenGL UI and generic media processing☆19Feb 2, 2020Updated 6 years ago
- Lorenz Attractor in Swift & Metal☆41Sep 9, 2017Updated 8 years ago
- Voxel graphics framework using ARKit + SceneKit☆80Oct 15, 2017Updated 8 years ago
- A translation of Apple's sample code VoxelPanda: Getting Started with Voxels Using ModelIO and SceneKit into Swift☆17Apr 20, 2019Updated 6 years ago
- Assimp USD file format plugin☆17Jun 30, 2023Updated 2 years ago
- OpenGL application for viewing depth and color video streams from Intel RealSense cameras☆55Jun 22, 2019Updated 6 years ago
- ☆28Jan 4, 2019Updated 7 years ago
- Use MLX or the latest Foundation Models framework in the same package☆41Jul 7, 2025Updated 7 months ago
- Create custom geometry in SceneKit☆21Feb 12, 2018Updated 8 years ago
- GlitchArt: Cyberpunk-2077-Style Glitch Art For Apple Vision Pro,Shader Graph☆24Feb 5, 2025Updated last year
- A sensible touch interface for Cinder☆17May 4, 2015Updated 10 years ago
- Example code for iOS Apple Pencil tutorial updated for Swift 4☆23Jun 12, 2019Updated 6 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆49Mar 10, 2017Updated 8 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Jan 13, 2013Updated 13 years ago
- A really small getting-started project for USD based projects☆59Jul 19, 2025Updated 7 months ago
- Post Processing Effects using iOS10 SceneKit☆20Sep 6, 2016Updated 9 years ago
- Universal Scene Description☆21Jul 21, 2018Updated 7 years ago
- A demo of the ARKit Demo project from Xcode 9 as a Swift Playground☆49Oct 16, 2018Updated 7 years ago