metal-by-example / metal-gray-scott
☆13Updated last year
Alternatives and similar repositories for metal-gray-scott:
Users that are interested in metal-gray-scott are comparing it to the libraries listed below
- Dockerfile to help convert GLSL shaders to Metal Shading Language☆19Updated last year
- ☆25Updated 2 years ago
- A procedural game asset generator for macOS and iOS☆30Updated last year
- A live editing environment for Apple's Metal MSL shader libraries☆46Updated 7 years ago
- A path tracer for photorealistic rendering written in Swift☆19Updated 7 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Updated 3 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆19Updated 2 years ago
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆17Updated 6 years ago
- Code games in Swift and C in this "down to the metal" game framework for Xcode☆10Updated last year
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Updated 6 years ago
- A hacked up version of Apple's CIMicroPaint sample code, adding scrollbars and a HUD☆70Updated 7 years ago
- Tutorial source for implementing deferred lighting in Metal☆22Updated 6 years ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆39Updated 2 months ago
- Convert between images, pixel buffers and textures.☆13Updated this week
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆14Updated 6 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- MTLTexture Viewer☆18Updated 7 months ago
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆39Updated last month
- Basic 2D wrapper for Metal on iOS and macOS written in Swift☆10Updated last year
- ☆12Updated 5 years ago
- Elegant bindings to glslang and SPIRV-Cross☆12Updated last year
- Alternate lighting models using custom SCNProgram for SceneKit☆34Updated 10 years ago
- SIMDTools provides utility functions and extensions for working with SIMD matrices and vectors in Swift.☆14Updated 2 months ago
- A translation of Apple's sample code VoxelPanda: Getting Started with Voxels Using ModelIO and SceneKit into Swift☆16Updated 5 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- A voxel engine written in Swift☆35Updated 4 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆51Updated 3 years ago