Simple experiment to capture Depth data from the iPad Pro's LiDAR
☆26Feb 8, 2022Updated 4 years ago
Alternatives and similar repositories for iPadLiDARExperiment
Users that are interested in iPadLiDARExperiment are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Obtain a depth map from a LiDAR scanner☆27Oct 18, 2021Updated 5 years ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆50Dec 14, 2022Updated 3 years ago
- Adding color to real-time scene reconstruction☆25Oct 26, 2021Updated 5 years ago
- Trying out Rendering USDZ☆12Jan 28, 2024Updated 2 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Dec 24, 2018Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 基于IJKPlayer 高度封装 直接集成(基于ffmpeg的iOS平台SDK)☆17Sep 29, 2018Updated 8 years ago
- An introduction to Augmented Reality on iOS.☆47Aug 27, 2021Updated 5 years ago
- ARKit, SceneKit, Mesh, 3D object☆26Jun 4, 2021Updated 5 years ago
- Swift versions of the examples from "Learning Core Audio" (Adamson & Avila)☆15Jul 28, 2016Updated 10 years ago
- A fully fused CUDA implementation of Zip-NeRF by Barron et al. (ICCV 2023) for NeRFICG☆30Updated this week
- Rendering text in SceneKit using SDF fonts.☆15Nov 11, 2019Updated 6 years ago
- Example usage of opencv/aruco ar markers to localize and persist objects with arkit.☆13Feb 26, 2018Updated 8 years ago
- 🦖 obj2usdz, convert .OBJ files to .USDZ on iOS☆69Oct 9, 2020Updated 6 years ago
- ARKit Face Tracking Tutorial/Demo - Generate a 3D mesh of detected faces and attach nodes☆13May 18, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- GLSL editor with real time preview☆30Jul 28, 2025Updated last year
- O'Reilly's Writing Game Center Apps in iOS Book's example codes☆12Jun 18, 2011Updated 15 years ago
- Sample iOS AR app that demonstrates how to capture the texture of a user's face in realtime☆83Apr 29, 2021Updated 5 years ago
- Programming in the C language course materials☆16May 12, 2026Updated 5 months ago
- Remote Color Depth Camera without any 3rd-party dependencies in iOS.☆19May 6, 2022Updated 4 years ago
- Square video camera iOS☆10Apr 18, 2017Updated 9 years ago
- Render deformable 3D Gaussian Splats using Metal on Apple platforms☆25Mar 8, 2026Updated 7 months ago
- This package implements the Transport for Unity Netcode using Apple Multipeer Connectivity, enabling peer-to-peer communication between n…☆14Nov 9, 2024Updated last year
- An example project of using the new Character Controller component in RealityKit 2.0☆12Jun 13, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A VisionOS library to visualize the bounding boxes in RealityKit☆48Oct 1, 2023Updated 3 years ago
- ☆14Sep 2, 2019Updated 7 years ago
- Jabberwocky Head Tracking Kit for iOS☆12Oct 22, 2020Updated 6 years ago
- JavaScript bindings for RealityKit with type-safe Swift interoperability☆38Aug 24, 2026Updated 2 months ago
- A translation of Apple's sample code VoxelPanda: Getting Started with Voxels Using ModelIO and SceneKit into Swift☆16Apr 20, 2019Updated 7 years ago
- Visualizing a point cloud using scene depth in Unity similar to WWDC20 demo.☆66Nov 7, 2020Updated 5 years ago
- Node-RED☆12Mar 3, 2019Updated 7 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆15Sep 27, 2021Updated 5 years ago
- Example of Particle Emitter in iOS using Swift☆13May 17, 2019Updated 7 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Xcode Playground to show how to calculate the size of the bounding box in screen space☆14Sep 15, 2019Updated 7 years ago
- A currency rate converter App.☆15Sep 5, 2019Updated 7 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆16Apr 17, 2022Updated 4 years ago
- A collaboration of WebXR developers who are prototyping and experimenting with the data set from the Voices of VR to help imagine and cre…☆11Mar 12, 2021Updated 5 years ago
- Muse 2 EEG analysis with PyTorch + CNNs.☆16Jul 2, 2021Updated 5 years ago
- machine learning and deep learning tutorials, articles and other resources☆17Apr 26, 2020Updated 6 years ago
- Audio-visual performance project with Bibcam☆18Jul 17, 2022Updated 4 years ago