JokerYan / MS-GSLinks
Code for "Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering"
☆41Updated last year
Alternatives and similar repositories for MS-GS
Users that are interested in MS-GS are comparing it to the libraries listed below
Sorting:
- ☆109Updated last year
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆80Updated 5 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆66Updated 5 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆119Updated last week
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆96Updated 8 months ago
- ☆74Updated 11 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆166Updated 10 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆57Updated last year
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆64Updated 5 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆86Updated 9 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆90Updated last year
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".☆40Updated 5 months ago
- [CVPR2025]☆59Updated 8 months ago
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆115Updated 7 months ago
- Official Pytorch implementation of DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting [CVPR2025]☆123Updated 6 months ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆78Updated last year
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆112Updated 6 months ago
- Make 2DGS Great Again!☆63Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆170Updated last year
- DeepImplementation of the NeurIPS 2025 paper: Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting☆135Updated last month
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆34Updated last year
- An implementation of DashGaussian, a powerful 3DGS training acceleration method. Accepted by CVPR 2025 (highlight).☆134Updated last month
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆95Updated 5 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated last year
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆129Updated 9 months ago
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆196Updated 9 months ago
- ☆71Updated last year
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆93Updated 8 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 7 months ago
- [NeurIPS 2024] ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splatting☆86Updated 8 months ago