JokerYan / MS-GS
Code for "Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering"
☆26Updated 3 months ago
Alternatives and similar repositories for MS-GS
Users that are interested in MS-GS are comparing it to the libraries listed below
Sorting:
- ☆49Updated 3 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆97Updated 9 months ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆52Updated 6 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆66Updated 4 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 9 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆53Updated 6 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- 🪜 [ARXIV 2025] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆28Updated 2 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆41Updated 8 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆63Updated 2 months ago
- ☆66Updated 7 months ago
- The offical code repository for SC-4DGS.☆57Updated 9 months ago
- Extensions for diff-gaussian-rasterization, with depth forward and backward pass, and 4th SH degree☆27Updated last year
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆71Updated 4 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆37Updated 11 months ago
- BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering☆74Updated last month
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆154Updated 2 months ago
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆24Updated last month
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆144Updated 5 months ago
- ☆29Updated 10 months ago
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆40Updated 3 months ago
- RaNeuS☆76Updated 9 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 8 months ago
- [ACM MM24 Best Paper Honorable mentioned] 4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time R…☆39Updated last month
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆23Updated 7 months ago
- MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting☆42Updated 11 months ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆81Updated 8 months ago
- ☆39Updated last year
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆68Updated 6 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆137Updated 5 months ago