ianhorswill / CraftLinks
A constraint-based random number generater for use in games
☆54Updated 11 years ago
Alternatives and similar repositories for Craft
Users that are interested in Craft are comparing it to the libraries listed below
Sorting:
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆133Updated 4 months ago
- A simple, ASP-like embedded logic programming language for games☆47Updated last year
- 1D & 2D Random noise with bicubic interpolation☆82Updated 5 years ago
- Simple GUI for Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.☆55Updated 6 years ago
- Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.☆60Updated 9 years ago
- code and data repository for "Game Level Layout from Design Specification"☆69Updated last year
- hexagonal grid relaxing☆144Updated 5 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 8 years ago
- Collection of fractal types and coloring methods all in pixel shaders.☆40Updated 5 years ago
- Super-lightweight access to MIDI knobs for rapid prototyping☆30Updated 5 years ago
- An automatic procedural mesh generator. Takes a simple list of vertices and undirected edges, and outputs a triangulated mesh, with consi…☆46Updated 8 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆211Updated 6 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 7 years ago
- A program to procedurally generate spaceship sprites.☆58Updated 11 years ago
- A C#/Unity port of Andy Gainey's procedural planet generator.☆48Updated 10 years ago
- An editor-only tool for Unity that generates PNG font atlases from arbitrary strings. Built in support for Code Page 437 (if the font sup…☆22Updated 8 years ago
- Unity3D, node based procedural texture generator☆82Updated 6 years ago
- .Net library for real-time Constructive Solid Geometry☆52Updated 14 years ago
- Free art for games generated from 3D voxel models.☆35Updated this week
- Convert terrain tiles to procedural corner Wang tilesets☆68Updated 8 years ago
- Demo of hydraulic erosion☆107Updated 6 years ago
- Generate larger voxel models from simple voxel input, based on Model Synthesis and the WFC algorithm☆69Updated 8 years ago
- Hex Planet Demo/Example☆97Updated 10 years ago
- Constellation is a visual scripting language for unity that gives you the tools of a programmer without having to write a single line of …☆109Updated 5 years ago
- Shader snippets for Artomatix Infinity Tiles (Wang Tiles)☆55Updated 9 years ago
- A Demo of Cell Noise Written in C# Using Silverlight.☆22Updated 13 years ago
- GPU version (Unity compute compatible) of AABB triangle intersection based on Tomas Akenine-Möller's implementation that can be found her…☆73Updated 7 years ago
- Procedural generation of galaxies☆99Updated 6 years ago
- Procedural pixelart generator in the browser☆112Updated 3 years ago
- Create Voronoi tessellation on surface of a sphere☆51Updated 10 years ago