ianhorswill / CraftLinks
A constraint-based random number generater for use in games
☆54Updated 10 years ago
Alternatives and similar repositories for Craft
Users that are interested in Craft are comparing it to the libraries listed below
Sorting:
- code and data repository for "Game Level Layout from Design Specification"☆69Updated 9 months ago
- Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.☆60Updated 9 years ago
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆132Updated 2 weeks ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- A program to procedurally generate spaceship sprites.☆58Updated 10 years ago
- A simple, ASP-like embedded logic programming language for games☆48Updated last year
- 1D & 2D Random noise with bicubic interpolation☆82Updated 4 years ago
- An automatic procedural mesh generator. Takes a simple list of vertices and undirected edges, and outputs a triangulated mesh, with consi…☆46Updated 8 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 7 years ago
- Simple GUI for Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.☆55Updated 5 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆209Updated 6 years ago
- Super-lightweight access to MIDI knobs for rapid prototyping☆30Updated 5 years ago
- A C#/Unity port of Andy Gainey's procedural planet generator.☆48Updated 10 years ago
- Procedural pixelart generator in the browser☆112Updated 3 years ago
- An editor-only tool for Unity that generates PNG font atlases from arbitrary strings. Built in support for Code Page 437 (if the font sup…☆22Updated 8 years ago
- Unity3D, node based procedural texture generator☆82Updated 6 years ago
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆58Updated 6 years ago
- .Net library for real-time Constructive Solid Geometry☆52Updated 13 years ago
- Convert terrain tiles to procedural corner Wang tilesets☆66Updated 7 years ago
- Create Voronoi tessellation on surface of a sphere☆51Updated 9 years ago
- A Demo of Cell Noise Written in C# Using Silverlight.☆22Updated 13 years ago
- Shader snippets for Artomatix Infinity Tiles (Wang Tiles)☆55Updated 9 years ago
- Collection of fractal types and coloring methods all in pixel shaders.☆39Updated 4 years ago
- Free art for games generated from 3D voxel models.☆35Updated 7 years ago
- A simple project showing how to integrate a signed distance field ray marcher into Unity's deferred shading pipeline☆24Updated 8 years ago
- FRONTIERS source code☆37Updated 7 years ago
- Hex Planet Demo/Example☆94Updated 10 years ago
- Procedural generation of galaxies☆99Updated 6 years ago
- hexagonal grid relaxing☆143Updated 5 years ago
- Constellation is a visual scripting language for unity that gives you the tools of a programmer without having to write a single line of …☆110Updated 4 years ago