ianhorswill / Craft
A constraint-based random number generater for use in games
☆54Updated 10 years ago
Alternatives and similar repositories for Craft:
Users that are interested in Craft are comparing it to the libraries listed below
- Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.☆59Updated 8 years ago
- A simple, ASP-like embedded logic programming language for games☆48Updated 9 months ago
- Super-lightweight access to MIDI knobs for rapid prototyping☆30Updated 5 years ago
- An editor-only tool for Unity that generates PNG font atlases from arbitrary strings. Built in support for Code Page 437 (if the font sup…☆21Updated 7 years ago
- Collection of fractal types and coloring methods all in pixel shaders.☆40Updated 4 years ago
- Unity3D, node based procedural texture generator☆82Updated 5 years ago
- A simple project showing how to integrate a signed distance field ray marcher into Unity's deferred shading pipeline☆23Updated 7 years ago
- Some examples of dungeon generators in Unity, including an example of a "Fitness Function"☆41Updated 6 years ago
- A C#/Unity port of Andy Gainey's procedural planet generator.☆47Updated 9 years ago
- A program to procedurally generate spaceship sprites.☆57Updated 10 years ago
- Free art for games generated from 3D voxel models.☆35Updated 7 years ago
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆131Updated 5 years ago
- Slides + files from the "wobble wobble - making things react to live music in Unity" workshop from the A MAZE. 2015 festival.☆21Updated 9 years ago
- code and data repository for "Game Level Layout from Design Specification"☆69Updated 4 months ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 6 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 8 years ago
- An automatic procedural mesh generator. Takes a simple list of vertices and undirected edges, and outputs a triangulated mesh, with consi…☆46Updated 7 years ago
- Simple GUI for Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.☆55Updated 5 years ago
- Procedural noise on the GPU for Unity.☆61Updated 8 years ago
- Critically damped spring smoothing☆70Updated 9 years ago
- Generate larger voxel models from simple voxel input, based on Model Synthesis and the WFC algorithm☆67Updated 7 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆209Updated 5 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆58Updated 5 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- Procedural Generation toolkit for Unity3D☆20Updated 7 years ago
- Yarn-based narrative tool!☆19Updated 6 years ago
- Procedurally Generated Textures for Unity3d☆46Updated 7 years ago
- Javascript/WebGL2 port of https://github.com/mxgmn/ConvChain☆30Updated 6 years ago
- A Coroutine framework for AI in games.☆32Updated 9 years ago
- Shader snippets for Artomatix Infinity Tiles (Wang Tiles)☆55Updated 8 years ago