ConstellationLanguage / Constellation
Constellation is a visual scripting language for unity that gives you the tools of a programmer without having to write a single line of code. Its goal is to give a user friendly approach to programming. It's currently in alpha, which means it’s going to evolve and improve the next few months.
☆112Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for Constellation
- Unity graph editor extension.☆138Updated 8 years ago
- Batch build for multiple platforms from within the Unity editor☆101Updated 2 years ago
- Tunnel Creation using Splines for Unity☆68Updated 8 years ago
- Unity3D, node based procedural texture generator☆82Updated 5 years ago
- An attribute that let's you auto-load components☆61Updated 8 years ago
- Easily bind input events to methods in Unity.☆75Updated 9 years ago
- Graph-based mesh modifiers.☆175Updated 4 years ago
- ☆63Updated 6 years ago
- Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.☆66Updated 6 years ago
- C# class with nodes / node delegates and a Unity editor that serializes all of that☆57Updated 8 years ago
- Critically damped spring smoothing☆70Updated 8 years ago
- Tutorials files for LibNoise.Unity☆62Updated 4 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆174Updated 5 years ago
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆59Updated 9 years ago
- A node based graph editor for Unity3D☆160Updated 2 years ago
- Behaviour tree editor for Unity3D☆114Updated 4 years ago
- Unity shaders optimized for Low Poly models.☆190Updated 5 years ago
- PixelRender is a complete system for realtime rendering of 3D scenes as 2D pixel art in Unity3D.☆211Updated 8 years ago
- Implementation of 2D Metaballs with marching squares in Unity.☆107Updated 8 years ago
- Open Source RigidBody Based Player Controller for Unity Engine☆57Updated last year
- Visual Noise Designer for Unity☆69Updated 7 years ago
- A procedural terrain Generator made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed …☆92Updated 5 years ago
- A bezier Spline system for Unity.☆109Updated 5 years ago
- A simple 2d/3d visibility effect in Unity☆48Updated 7 years ago
- A surface water shader for Unity☆108Updated 5 years ago
- Simple per-poly vertex painter for Unity☆59Updated 7 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆64Updated 7 years ago