Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.
☆60Mar 31, 2016Updated 10 years ago
Alternatives and similar repositories for Danesh
Users that are interested in Danesh are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Legacy version of TButt, no longer active.☆49Jan 2, 2019Updated 7 years ago
- ☆12Apr 16, 2017Updated 9 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Jun 5, 2017Updated 9 years ago
- ☆12Aug 27, 2018Updated 8 years ago
- A C#/Unity port of Andy Gainey's procedural planet generator.☆48Jul 11, 2015Updated 11 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A simple 8Bit Postprocess filter made with round()☆12May 13, 2018Updated 8 years ago
- Adds a scene group asset to Unity Engine that allows for seamless opening of multiple scenes at once.☆33Feb 28, 2020Updated 6 years ago
- Project materials related to logic programming for interactive/reactive systems. Contains the Ceptre programming language.☆292Aug 25, 2024Updated 2 years ago
- A mostly ISO-compliant Prolog interpreter for Unity3D☆39Jul 25, 2017Updated 9 years ago
- A hub of information for developers to get modern audio engine related info and open source implementation code☆31Oct 3, 2017Updated 8 years ago
- Unity Entitlements Tool lets you codesign all the things! Automate OS X code signing for your Unity projects.☆16Mar 15, 2014Updated 12 years ago
- Whooshy GameObject pooling / reuse for Unity.☆14Aug 20, 2020Updated 6 years ago
- Color blindness simulator for Unity☆72Mar 11, 2016Updated 10 years ago
- Quill18's Ludum Dare 36 Entry☆18Aug 29, 2016Updated 10 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆36Nov 12, 2021Updated 4 years ago
- Visual Noise Designer for Unity☆71Dec 11, 2016Updated 9 years ago
- A simple open-source automated game designer☆21Jan 2, 2021Updated 5 years ago
- Randomly generating levels similar to Nuclear Throne, in Unity with C#. This repository goes along with the YoutTube video: https://www.…☆44Mar 25, 2022Updated 4 years ago
- The dungeon generator☆55Oct 13, 2018Updated 7 years ago
- Provides examples as to how we might store, modify, and realize Rensa assertions in Python v2. Please get in touch if you'd like access …☆12Jun 18, 2017Updated 9 years ago
- Zelda Clone using the Unity2D game engine. All scripting is done with C#☆11Jun 15, 2017Updated 9 years ago
- ☆15Feb 25, 2020Updated 6 years ago
- ☆26Jan 10, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Load all project scenes in runtime - useful for testing and prototyping on mobile - single file to rule them all☆12Mar 18, 2020Updated 6 years ago
- Unity3D GUI based random item spawner☆11Aug 10, 2019Updated 7 years ago
- 3d planet demo in gfx/rust☆14Jan 13, 2017Updated 9 years ago
- Minimal HTN AI implementation for Unity3d.☆30Jun 24, 2019Updated 7 years ago
- Simple utility attribute set for Unity☆25Oct 16, 2017Updated 8 years ago
- ☆38Jun 28, 2016Updated 10 years ago
- Karl Sims, Evolving Virtual Creatures by Unity.☆66Jun 13, 2016Updated 10 years ago
- A procedural galaxy generator in C# for .NET and Mono.☆15Feb 6, 2020Updated 6 years ago
- UnityWebRequest as IObservable☆12Jan 21, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Unity Shader experiment☆69Jun 21, 2018Updated 8 years ago
- Framework for THE RESISTANCE board & card game, with various AI bots.☆89Oct 8, 2015Updated 10 years ago
- ☆12Jun 18, 2026Updated 2 months ago
- Spline based mesh generation☆96Oct 29, 2018Updated 7 years ago
- A collection of procedural art tools for Unity☆12Sep 5, 2018Updated 7 years ago
- Yet another Entity Component System framework for Unity that uses UniRx for fully reactive systems☆28Jan 3, 2024Updated 2 years ago
- WIP project for creating procedural planets using Unity☆28Aug 22, 2019Updated 7 years ago