Cultrarius / QuestWeaverLinks
Procedurally generated quests and stories for computer games.
☆65Updated 7 years ago
Alternatives and similar repositories for QuestWeaver
Users that are interested in QuestWeaver are comparing it to the libraries listed below
Sorting:
- Convert terrain tiles to procedural corner Wang tilesets☆66Updated 7 years ago
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆58Updated 6 years ago
- Symmetric Pre-Computed Visibility Tries with fast LOS for roguelikes.☆46Updated 3 years ago
- A C#/Unity port of Andy Gainey's procedural planet generator.☆48Updated 10 years ago
- Map generator based on Voronoi Diagram and Perlin noise☆208Updated 7 years ago
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆46Updated 6 years ago
- ☆40Updated 6 years ago
- A procedural map generator for roguelike games☆213Updated 4 years ago
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- The dungeon generator☆51Updated 6 years ago
- Generation of random maps☆52Updated 11 years ago
- A python worldgen project☆35Updated this week
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆50Updated 5 years ago
- A "simple" world simulator☆15Updated 7 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 4 years ago
- An in-game procedural terrain and content generation framework☆45Updated 2 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 9 years ago
- A fork of platec http://sourceforge.net/projects/platec/☆91Updated 3 months ago
- Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.☆60Updated 9 years ago
- Herringbone Wang Tile dungeon generators☆19Updated 8 years ago
- A constraint-based random number generater for use in games☆54Updated 10 years ago
- Nox Futura - sort of like Dwarf Fortress in space.☆190Updated 5 years ago
- A Text-Based Roguelike MMORPG – World Simulation – Genetic Programming Project☆44Updated 11 years ago
- A repository for code related to RogueLike development☆74Updated 2 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆286Updated 7 years ago
- SFML Sprite Batch☆14Updated last year
- Procedural generation of galaxies☆99Updated 6 years ago
- V2 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V3 (not here) used from 2023 onwards.☆65Updated 10 months ago
- 2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏☆35Updated last year
- Fantasy name generator using Markov Chains☆43Updated 2 years ago