JPBotelho / Fractal-MegacollectionLinks
Collection of fractal types and coloring methods all in pixel shaders.
☆40Updated 4 years ago
Alternatives and similar repositories for Fractal-Megacollection
Users that are interested in Fractal-Megacollection are comparing it to the libraries listed below
Sorting:
- Unity ShaderGraph project☆77Updated 7 years ago
- Live coding rig for Channel 18 at SuperDeluxe☆30Updated 7 years ago
- hi☆72Updated 7 years ago
- A custom importer that imports a .mid file (SMF; Standard MIDI File) into an animation clip.☆69Updated 7 years ago
- Some experiments on a divergence-free noise function (Unity)☆44Updated 9 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆58Updated 5 years ago
- A creative geometry app built in Unity☆68Updated last year
- A simple dissolve shader with edge colors using noise textures.☆25Updated 7 years ago
- Mandelbulb, Juliabulb, Julia, Mandelbox, Sierpinski Piramid☆50Updated 6 years ago
- A noise-based displacement shader that gives you some funky effects.☆15Updated 7 years ago
- ☆14Updated 7 years ago
- Voronoi mosaic image effect for Unity☆59Updated 9 years ago
- A complete remake of 2005 demo "Final Audition" by Plastic. After 12 years remade in Unity and now available in VR.☆123Updated 7 years ago
- Cel Shading of two thresholds with a blur/gradient between them for Unity☆60Updated 7 years ago
- Danish statue models scanned by Geoffrey Marchal☆119Updated 3 years ago
- ☆83Updated 5 years ago
- Procedural skybox shader with horizon line. Best for stylized games.☆23Updated 7 years ago
- Unity3D, node based procedural texture generator☆82Updated 5 years ago
- Scanned statue models from the Three D Scans project, optimized for real-time rendering use.☆179Updated 7 years ago
- ☆77Updated 7 years ago
- An editor-only tool for Unity that generates PNG font atlases from arbitrary strings. Built in support for Code Page 437 (if the font sup…☆22Updated 7 years ago
- A Unity example showing how to bake a waveform of an audio clip into a texture and use it in a shader.☆112Updated 8 years ago
- Critically damped spring smoothing☆69Updated 9 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 7 years ago
- Low poly basic shape library for Unity☆43Updated 9 years ago
- Collection of various post processing effects for Unity☆27Updated 4 years ago
- Procedural toon shader using animation curves.☆17Updated 7 years ago
- Procedural noise on the GPU for Unity.☆62Updated 8 years ago
- A vertex shader for background terrain based on noise.☆16Updated 7 years ago
- SSAO image effect for deferred shading☆88Updated 9 years ago