dizzy2003 / TextureWangBeta
Unity3D, node based procedural texture generator
☆82Updated 5 years ago
Alternatives and similar repositories for TextureWangBeta:
Users that are interested in TextureWangBeta are comparing it to the libraries listed below
- Signed-distance field text rendering for Unity☆192Updated 7 years ago
- A Unity plugin for generating noise on the GPU for use in the editor.☆108Updated 2 years ago
- Visual Noise Designer for Unity☆70Updated 8 years ago
- Open Source RigidBody Based Player Controller for Unity Engine☆57Updated last year
- Tunnel Creation using Splines for Unity☆68Updated 8 years ago
- Critically damped spring smoothing☆70Updated 9 years ago
- Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.☆59Updated 8 years ago
- A simple 2d/3d visibility effect in Unity☆48Updated 7 years ago
- A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.☆185Updated 6 years ago
- Easily bind input events to methods in Unity.☆76Updated 9 years ago
- A bezier Spline system for Unity.☆109Updated 5 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆174Updated 6 years ago
- Cel Shading of two thresholds with a blur/gradient between them for Unity☆58Updated 6 years ago
- Render Queue Unity Extension☆142Updated 5 years ago
- Twisted Oak Unity Utilities☆51Updated 10 years ago
- ☆48Updated 9 years ago
- Provides an oblique projection matrix for a camera.☆77Updated 6 years ago
- ☆99Updated 9 years ago
- An exploration to recreate an effect from Dishonored 2 in Unity.☆77Updated 7 years ago
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆211Updated 7 years ago
- Input manager for Unity 5☆59Updated 9 years ago
- Unity C# procedural terrain using noise and marching cubes☆107Updated 6 years ago
- A node based graph editor for Unity3D☆160Updated 2 years ago
- Frame visualization utility for Unity☆197Updated 7 years ago
- A collection of scripts that I use with Unity☆111Updated 6 years ago
- An attribute that let's you auto-load components☆61Updated 8 years ago
- A surface water shader for Unity☆108Updated 5 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- marching cubes ported from C to unity and C#☆63Updated 7 years ago
- Natural vignetting effect for Unity☆83Updated 9 years ago