Ubpa / UHEMeshLinks
an elegant, high-performance and user-friendly halfedge data structure
☆85Updated 4 years ago
Alternatives and similar repositories for UHEMesh
Users that are interested in UHEMesh are comparing it to the libraries listed below
Sorting:
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆160Updated last year
- Indirect Predicates for Geometric Constructions☆47Updated 3 months ago
- 2d物理引擎☆36Updated last year
- GPU-accelerated triangle mesh processing☆265Updated this week
- The code of paper "Adaptive grid generation for discretizing implicit complexes" (Proc. SIGGRAPH 2024)☆20Updated 11 months ago
- A light-weighted, efficient and header-only mesh processing frame work.☆52Updated 2 years ago
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Updated 4 years ago
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆176Updated last year
- ☆51Updated 6 years ago
- General broad-phase collision detection framework using BVH and BVTT front tracking.☆79Updated 2 years ago
- MeshDGP is a framework for processing mesh data in computer graphics☆50Updated 9 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆97Updated last year
- The code of lesson “Digital Geometry Processing” with ACAM frame☆137Updated 4 years ago
- Ubpa CMake☆23Updated 3 years ago
- Convex Polyhedral Meshing for Robust Solid Modeling☆57Updated 2 weeks ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆304Updated last year
- ☆218Updated last month
- an implementation of parallel linear BVH (LBVH) on GPU☆216Updated 5 years ago
- PhysIKA: Physics-based Interactive Kinematics Architecture☆102Updated 3 years ago
- A collection of common mesh subdivision algorithms☆98Updated 7 years ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 3 years ago
- A library for various continuous collision detection algorithms.☆59Updated 2 years ago
- CUDA Path Tracer with BVH Acceleration, Depth of Field, AA + more☆24Updated 7 years ago
- This is a mirror of the latest stable version of Tetgen.☆105Updated 4 months ago
- ☆24Updated 4 years ago
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆55Updated 11 months ago
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆169Updated last month
- A robust cut-cell mesh generator for arbitrary triangle-mesh inputs☆83Updated 2 years ago
- An algorithm for Structured Volume Decomposition☆38Updated 5 months ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆58Updated 3 years ago