Ubpa / UHEMeshLinks
an elegant, high-performance and user-friendly halfedge data structure
☆86Updated 4 years ago
Alternatives and similar repositories for UHEMesh
Users that are interested in UHEMesh are comparing it to the libraries listed below
Sorting:
- ☆51Updated 6 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆166Updated last year
- A light-weighted, efficient and header-only mesh processing frame work.☆56Updated 3 years ago
- MeshDGP is a framework for processing mesh data in computer graphics☆50Updated 9 years ago
- Indirect Predicates for Geometric Constructions☆48Updated 6 months ago
- The code of lesson “Digital Geometry Processing” with ACAM frame☆137Updated 4 years ago
- 2d物理引擎☆36Updated 2 years ago
- [SIGGRAPH'24] The code of paper "Adaptive grid generation for discretizing implicit complexes"☆20Updated last year
- Ubpa CMake☆23Updated 3 years ago
- GPU-accelerated triangle mesh processing☆278Updated this week
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆176Updated last year
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Updated 4 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆97Updated last year
- ☆224Updated 4 months ago
- Volume rendering☆61Updated 2 years ago
- A collection of common mesh subdivision algorithms☆98Updated 7 years ago
- Single file, header-only, no-dependencies C library for Poisson disk sampling in arbitrary dimensions.☆120Updated 9 months ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆309Updated 2 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆58Updated 3 years ago
- A blank project example showing how to use libigl and cmake.☆157Updated 2 months ago
- CUDA Path Tracer with BVH Acceleration, Depth of Field, AA + more☆24Updated 8 years ago
- A library for various continuous collision detection algorithms.☆60Updated 2 years ago
- eXtended Position based dynamics implementation with soft body virtual cutting☆83Updated 3 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆333Updated 2 years ago
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆57Updated last year
- A robust cut-cell mesh generator for arbitrary triangle-mesh inputs☆85Updated 2 years ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆27Updated 3 years ago
- PhysIKA: Physics-based Interactive Kinematics Architecture☆101Updated 4 years ago
- Convex Polyhedral Meshing for Robust Solid Modeling☆60Updated 3 weeks ago
- GPU 3D SDF generator using DirectX 11 compute shader☆71Updated 2 years ago