Satre95 / Progressive-Meshes
An implemetation of lossless, efficient progressive mesh algorithm.
☆18Updated last year
Alternatives and similar repositories for Progressive-Meshes
Users that are interested in Progressive-Meshes are comparing it to the libraries listed below
Sorting:
- A C++ geometry processing library☆49Updated 4 years ago
- A light-weighted, efficient and header-only mesh processing frame work.☆52Updated 2 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆41Updated last year
- ☆25Updated 5 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆64Updated 5 years ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 2 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆57Updated 3 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆54Updated 6 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- Convex Polyhedral Meshing for Robust Solid Modeling☆55Updated last year
- A Lightweight Mesh Voxelization Library with OpenGL Geometry Shader☆27Updated 2 years ago
- Indirect Predicates for Geometric Constructions☆45Updated last week
- Seamlessly erase seams from your favorite 3D models.☆122Updated 6 months ago
- ☆63Updated 6 years ago
- A collection of common mesh subdivision algorithms☆96Updated 7 years ago
- UGU: Unclearness Geometry Utility☆39Updated this week
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Updated 4 years ago
- Dual Marching Cubes Implementation in C++☆64Updated 4 years ago
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆53Updated 7 months ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 2 months ago
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆43Updated 2 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆60Updated 3 years ago
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆34Updated 2 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆96Updated last year
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Updated 2 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 3 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆82Updated 2 years ago
- General broad-phase collision detection framework using BVH and BVTT front tracking.☆77Updated last year
- ☆83Updated last year
- ☆28Updated 4 years ago