losuffi / Unity-Screen-Space-DecalsLinks
☆21Updated 7 years ago
Alternatives and similar repositories for Unity-Screen-Space-Decals
Users that are interested in Unity-Screen-Space-Decals are comparing it to the libraries listed below
Sorting:
- various post-processing effects for Unity☆48Updated 6 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 8 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- Update built-in ParticleSystem with ComputeShader☆25Updated 7 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated last year
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago
- Particle system using Curl Noise for Unity.☆33Updated 7 years ago
- test code for Unity built-in shader internalskinning.compute☆49Updated 7 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 6 years ago
- Utility extensions for Unity standard Gradient class☆49Updated last month
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆43Updated last year
- modular particle system using compute shaders.☆31Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Using Direct X compute shaders to emit and update up to 5,000,000 particles simultaneously. Particle-Mesh collision detection is done usi…☆46Updated 8 years ago
- RadialBlur post image effect for Unity3D☆31Updated 10 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- Natural Rain☆43Updated 8 years ago
- Node Editor for Raymarch Model System☆37Updated 8 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- Unity Quadtree using Texture2D (based on CodingTrain tutorial)☆47Updated 7 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 8 years ago