jeffvella / UnityBurstFunctionsLinks
Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.
☆41Updated 6 years ago
Alternatives and similar repositories for UnityBurstFunctions
Users that are interested in UnityBurstFunctions are comparing it to the libraries listed below
Sorting:
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- Bake skinned mesh animations to 2D textures☆55Updated 4 years ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- Editor extension that allows you to customize the menu that appears when you right-click on Project view.☆18Updated 5 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 6 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Customizable toolbar available in the Unity editor.☆37Updated 7 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆33Updated last year
- use some unity graphic API to display outline post processing.☆26Updated 8 years ago
- A tool bar that can open each item of Project Settings.☆29Updated 7 years ago
- Library of procedural generation code for use in Unity☆59Updated 6 months ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 6 years ago
- Applies Preset to folders and objects☆44Updated 3 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 7 years ago
- Extending a Unity3d Inspector window to show int tags☆33Updated 7 years ago
- Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by …☆58Updated last year
- ☆30Updated 4 years ago
- ☆31Updated 2 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 8 years ago
- Sea of clouds for Unity3D☆32Updated 7 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- ☆30Updated 4 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆23Updated 4 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Updated 8 years ago
- Simple Octree for Unity with Job System☆28Updated 4 years ago