sugi-cho / Unity-ParticleSystem-GPUUpdateLinks
Update built-in ParticleSystem with ComputeShader
☆26Updated 7 years ago
Alternatives and similar repositories for Unity-ParticleSystem-GPUUpdate
Users that are interested in Unity-ParticleSystem-GPUUpdate are comparing it to the libraries listed below
Sorting:
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- Unity Quadtree using Texture2D (based on CodingTrain tutorial)☆47Updated 7 years ago
- Visualize normal on vertex or surface with Gizmo.☆44Updated 7 years ago
- various post-processing effects for Unity☆49Updated 6 years ago
- Minimalist simplex library☆48Updated 3 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago
- ☆25Updated 7 years ago
- Lens Flare using Ghost features implemented in Unity.☆29Updated 7 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- ☆21Updated 7 years ago
- Bezier Curve Library for Unity3d☆37Updated 8 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆43Updated last year
- RadialBlur post image effect for Unity3D☆31Updated 10 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 6 years ago
- LookUpTable generator for Unity.☆63Updated 8 years ago
- Color picker for Unity in immediate GUI mode☆42Updated 8 years ago
- A first pass at a flowfield☆28Updated 7 years ago
- ☆29Updated 7 years ago
- modular particle system using compute shaders.☆30Updated 6 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 8 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- ☆17Updated 7 years ago
- ☆28Updated 7 years ago